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author | Clyne Sullivan <tullivan99@gmail.com> | 2015-12-09 08:22:44 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-12-09 08:22:44 -0500 |
commit | 04481c298a5df5dd0327d64284db9ed80bf619e4 (patch) | |
tree | 5313fd693846a8d7e922dca9d6f4c742c2a9ae21 /src/gameplay.cpp | |
parent | 380137ca06c2c74806c1838cb10ef3a17dda8406 (diff) |
music fading
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index f665b38..07f5572 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -52,6 +52,7 @@ void CUTSCENEEE2(Mob *callee){ void story(Mob *callee){ player->vel.x = 0; + Mix_FadeOutMusic(0); ui::importantText("It was a dark and stormy night..."); ui::waitForDialog(); ui::importantText("...and Clyne wanted to hear what the click track sounds like."); |