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authordrumsetmonkey <abelleisle@roadrunner.com>2015-12-07 08:45:37 -0500
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-12-07 08:45:37 -0500
commit83bdc267cd4af61a8ebae2fd2612cc7cc88a5396 (patch)
tree566be165dc85d8ff7ed3c2857433dbd836008e58 /src/gameplay.cpp
parentb4ba0a553d93115adbd4e4b23736987de1d5dcba (diff)
parent702f40bdde4d20fdbbac2dace33426484456c034 (diff)
Fixed addItem
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r--src/gameplay.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp
index eb5ce79..8809c49 100644
--- a/src/gameplay.cpp
+++ b/src/gameplay.cpp
@@ -51,7 +51,7 @@ void CUTSCENEEE(Mob *callee){
void CUTSCENEEE2(Mob *callee){
player->vel.x = 0;
ui::dialogBox(player->name,":Yeah.",
- "What the fuck is this dead end supposed to mean, and why does this place smell like soap?");
+ "What the fuck is this dead end supposed to mean, and why this place smell like soap.");
ui::waitForDialog();
callee->alive = false;
}
@@ -125,10 +125,10 @@ void initEverything(void){
playerSpawnHill->addStructure(STRUCTURET,(rand()%120*HLINE),100,test,iw);
playerSpawnHill->addMob(MS_TRIGGER,-1300,0,CUTSCENEEE);
- playerSpawnHill->addObject(SWORD_WOOD, false, "", 480,200);
- playerSpawnHill->addObject(FLASHLIGHT, false, "", 500,200);
- playerSpawnHill->addObject(PLAYER_BAG, false, "", 520,200);
- playerSpawnHill->addObject(TEST_ITEM, false, "", 540,200);
+ playerSpawnHill->addObject(SWORD_WOOD, false, "", 480,300);
+ playerSpawnHill->addObject(FLASHLIGHT, false, "", 500,300);
+ playerSpawnHill->addObject(PLAYER_BAG, false, "", 520,300);
+ playerSpawnHill->addObject(TEST_ITEM, false, "", 540,300);
//playerSpawnHill->addObject(FLASHLIGHT, true, "This looks important, do you want to pick it up?",600,200);
test->addMob(MS_RABBIT,200,100);