diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-07 08:45:37 -0500 |
---|---|---|
committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-07 08:45:37 -0500 |
commit | 83bdc267cd4af61a8ebae2fd2612cc7cc88a5396 (patch) | |
tree | 566be165dc85d8ff7ed3c2857433dbd836008e58 /src/gameplay.cpp | |
parent | b4ba0a553d93115adbd4e4b23736987de1d5dcba (diff) | |
parent | 702f40bdde4d20fdbbac2dace33426484456c034 (diff) |
Fixed addItem
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index eb5ce79..8809c49 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -51,7 +51,7 @@ void CUTSCENEEE(Mob *callee){ void CUTSCENEEE2(Mob *callee){ player->vel.x = 0; ui::dialogBox(player->name,":Yeah.", - "What the fuck is this dead end supposed to mean, and why does this place smell like soap?"); + "What the fuck is this dead end supposed to mean, and why this place smell like soap."); ui::waitForDialog(); callee->alive = false; } @@ -125,10 +125,10 @@ void initEverything(void){ playerSpawnHill->addStructure(STRUCTURET,(rand()%120*HLINE),100,test,iw); playerSpawnHill->addMob(MS_TRIGGER,-1300,0,CUTSCENEEE); - playerSpawnHill->addObject(SWORD_WOOD, false, "", 480,200); - playerSpawnHill->addObject(FLASHLIGHT, false, "", 500,200); - playerSpawnHill->addObject(PLAYER_BAG, false, "", 520,200); - playerSpawnHill->addObject(TEST_ITEM, false, "", 540,200); + playerSpawnHill->addObject(SWORD_WOOD, false, "", 480,300); + playerSpawnHill->addObject(FLASHLIGHT, false, "", 500,300); + playerSpawnHill->addObject(PLAYER_BAG, false, "", 520,300); + playerSpawnHill->addObject(TEST_ITEM, false, "", 540,300); //playerSpawnHill->addObject(FLASHLIGHT, true, "This looks important, do you want to pick it up?",600,200); test->addMob(MS_RABBIT,200,100); |