diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2015-12-03 20:06:19 -0500 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2015-12-03 20:06:19 -0500 |
commit | 897802f67d502c070eac0c14b43113d521a711ef (patch) | |
tree | ae3314c8c98bbd66277205a5a6415cf8d333f4a4 /src/gameplay.cpp | |
parent | dcd2d1e9ed9df2b67a48acc442c9e816b677b208 (diff) |
fixed sounds
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index f54c607..b4c4b16 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -71,6 +71,7 @@ void initEverything(void){ test->generate(SCREEN_WIDTH*2); test->setBackground(BG_FOREST); + test->setBGM("assets/music/embark.wav"); test->addHole(100,150); test->addLayer(400); @@ -115,7 +116,7 @@ void initEverything(void){ * Spawn some entities. */ - playerSpawnHill->addStructure(STRUCTURET,(rand()%120*HLINE),10,test,iw); + playerSpawnHill->addStructure(STRUCTURET,(rand()%120*HLINE),100,test,iw); playerSpawnHill->addMob(MS_TRIGGER,-1300,0,CUTSCENEEE); playerSpawnHill->addObject(SWORD_WOOD, false, "", 480,200); |