diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2017-04-27 21:33:13 -0400 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2017-04-27 21:33:13 -0400 |
commit | 2de1af94cfa794ae5dd7913c797d673b58289949 (patch) | |
tree | 3acb4e822943efb714ff04d4e88307127e34f52e /src/inventory.cpp | |
parent | 40f2ab396ccca1a12cc74d18c9758da5bc2f1afc (diff) | |
parent | 00de7a4b0aa48c3cb42c45e0f203902ca034b94c (diff) |
Updated sprites
Diffstat (limited to 'src/inventory.cpp')
-rw-r--r-- | src/inventory.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp index 3e7104e..761ca43 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -4,6 +4,7 @@ #include <components.hpp> #include <engine.hpp> #include <error.hpp> +#include <font.hpp> #include <player.hpp> #include <render.hpp> #include <ui.hpp> @@ -126,9 +127,9 @@ void InventorySystem::render(void) if (n == movingItem) glUniform4f(Render::textShader.uniform[WU_tex_color], .8, .8, 1, .8); glDrawArrays(GL_TRIANGLES, 0, 6); - ui::setFontZ(inventoryZ - 0.3); // TODO fix z's - ui::putText(i.loc.x, i.loc.y, std::to_string(i.count).c_str()); - ui::setFontZ(-6); + FontSystem::setFontZ(inventoryZ - 0.3); // TODO fix z's + UISystem::putString(i.loc, std::to_string(i.count)); + FontSystem::setFontZ(-6); glUniform4f(Render::textShader.uniform[WU_tex_color], 1, 1, 1, 1); } } @@ -211,7 +212,7 @@ void InventorySystem::receive(const MouseReleaseEvent &mre) auto e = game::entities.create(); e.assign<Position>(mre.position.x, mre.position.y); - e.assign<Direction>(0, 1); + e.assign<Direction>(0, 0.1f); e.assign<ItemDrop>(items[movingItem]); e.assign<Sprite>(); e.component<Sprite>()->addSpriteSegment( |