diff options
author | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-18 07:32:05 -0500 |
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committer | drumsetmonkey <abelleisle@roadrunner.com> | 2015-12-18 07:32:05 -0500 |
commit | 0f379ae55e07d4e1e7904a3eb33b1c29c2177ec1 (patch) | |
tree | 7e6b0303ec43fec9c19d54dd875c0e77b3681237 /src | |
parent | f871cdcce267621adac4e5eb1f6705fd26462544 (diff) |
Added lights
Diffstat (limited to 'src')
-rw-r--r-- | src/entities.cpp | 4 | ||||
-rw-r--r-- | src/world.cpp | 1 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/entities.cpp b/src/entities.cpp index 6a2f4db..cd8d29e 100644 --- a/src/entities.cpp +++ b/src/entities.cpp @@ -83,8 +83,8 @@ Player::Player(){ //sets all of the player specific traits on object creation subtype = 0; health = maxHealth = 100; speed = 1; - //tex = new Texturec(3, "assets/player1.png", "assets/player.png", "assets/player2.png"); - tex = new Texturec(3, "assets/maybeplayer.png", "assets/maybeplayer.png", "assets/maybeplayer.png"); + tex = new Texturec(3, "assets/player1.png", "assets/player.png", "assets/player2.png"); + //tex = new Texturec(3, "assets/maybeplayer.png", "assets/maybeplayer.png", "assets/maybeplayer.png"); inv = new Inventory(PLAYER_INV_SIZE); } Player::~Player(){ diff --git a/src/world.cpp b/src/world.cpp index 7f4d6f6..0ecf7ee 100644 --- a/src/world.cpp +++ b/src/world.cpp @@ -555,7 +555,6 @@ LOOP2: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); //for the s direction glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); //for the t direction glBegin(GL_QUADS); - std::cout<<shade<<std::endl; for(i=is;i<(unsigned)ie-GEN_INC;i++){ cline[i].y+=(yoff-DRAW_Y_OFFSET); // Add the y offset if(!cline[i].y){ |