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authorClyne Sullivan <tullivan99@gmail.com>2015-10-29 08:19:07 -0400
committerClyne Sullivan <tullivan99@gmail.com>2015-10-29 08:19:07 -0400
commitcb2ebd8ec104afb617485c8caa07c1b572d27aea (patch)
tree70ce38dbb9acc2ed05e31dc393a5af1e9b1cf9cf /src
parent0e5c78738efd5206ace1d000fd4160e223ba8597 (diff)
fixed world again
Diffstat (limited to 'src')
-rw-r--r--src/ui.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/ui.cpp b/src/ui.cpp
index e6d18d2..e5a2f44 100644
--- a/src/ui.cpp
+++ b/src/ui.cpp
@@ -238,11 +238,17 @@ namespace ui {
}
}
if(SDL_KEY==SDLK_i){
- player->vel.y=.5;
+ player->vel.y=.2;
+ player->loc.y+=HLINE*7;
player->ground=false;
currentWorld=currentWorld->goWorldBack(player); // Go back a layer if possible
}
- if(SDL_KEY==SDLK_k)currentWorld=currentWorld->goWorldFront(player); // Go forward a layer if possible
+ if(SDL_KEY==SDLK_k){
+ player->vel.y=.2;
+ player->loc.y+=HLINE*10;
+ player->ground=false;
+ currentWorld=currentWorld->goWorldFront(player); // Go forward a layer if possible
+ }
if(SDL_KEY==SDLK_LSHIFT)player->speed = 3; // Sprint
if(SDL_KEY==SDLK_LCTRL)player->speed = .5;
}