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authordrumsetmonkey <abelleisle@roadrunner.com>2015-10-15 09:07:05 -0400
committerdrumsetmonkey <abelleisle@roadrunner.com>2015-10-15 09:07:05 -0400
commitef74ae83db1d3049e4e890df77d25ac6e1f7719f (patch)
tree15b01f3ac4f4f2ef06e6fe463ce5e053b26a02e2 /src
parent5adabb82443b9b10b25cdd8b4db3cfe890e36fa1 (diff)
Added glew and shader loading
Diffstat (limited to 'src')
-rw-r--r--src/entities.cpp8
-rw-r--r--src/ui.cpp2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/entities.cpp b/src/entities.cpp
index 0457ba1..f9bd015 100644
--- a/src/entities.cpp
+++ b/src/entities.cpp
@@ -109,10 +109,10 @@ void Entity::draw(void){ //draws the entities
texState-=1;
if(texState==0)up=true;
}
- }if(ground == 0){
- glBindTexture(GL_TEXTURE_2D, texture[1]);
}
- else if(vel.x != 0){
+ if(ground == 0){
+ glBindTexture(GL_TEXTURE_2D, texture[1]);
+ }else if(vel.x != 0){
switch(texState){
case 0:
glBindTexture(GL_TEXTURE_2D,texture[1]);
@@ -156,7 +156,7 @@ void Entity::draw(void){ //draws the entities
ui::setFontSize(16);
ui::putText(((SCREEN_WIDTH / 2 ) + loc.x) - 125, SCREEN_HEIGHT - ui::fontSize, "Health: %d/%d",health,maxHealth);
glColor3ub(255,0,0);
- glRectf((SCREEN_WIDTH / 2 + loc.x) - 125, SCREEN_HEIGHT - 32, ((SCREEN_WIDTH / 2 + loc.x) - 125) + (int)((int)(health / maxHealth) * 100), SCREEN_HEIGHT - 32 + 12);
+ glRectf((SCREEN_WIDTH / 2 + loc.x) - 125, SCREEN_HEIGHT - 32, ((SCREEN_WIDTH / 2 + loc.x) - 125) + (((float)health / (float)maxHealth) * 100), SCREEN_HEIGHT - 32 + 12);
}
if(near){
ui::setFontSize(14);
diff --git a/src/ui.cpp b/src/ui.cpp
index fe5414c..5c5df20 100644
--- a/src/ui.cpp
+++ b/src/ui.cpp
@@ -55,7 +55,7 @@ namespace ui {
abort();
}
// Load the bitmap with OpenGL
- glActiveTexture(GL_TEXTURE0);
+ //glActiveTexture(GL_TEXTURE0);
glGenTextures(1,&ftex);
glBindTexture(GL_TEXTURE_2D,ftex);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE);