diff options
author | Clyne Sullivan <tullivan99@gmail.com> | 2016-06-08 08:43:44 -0400 |
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committer | Clyne Sullivan <tullivan99@gmail.com> | 2016-06-08 08:43:44 -0400 |
commit | 7110a4ab054341c9f41972b06044853138f526a8 (patch) | |
tree | c7e0c48f6844becf780496909fa120363cd53497 /xml | |
parent | 5e4b825513aee44afc1342e5c390e80d3a1fdd15 (diff) |
save to xml
Diffstat (limited to 'xml')
-rw-r--r-- | xml/playerSpawnHill1.xml | 34 |
1 files changed, 15 insertions, 19 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index 0f19f9a..fef154b 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -5,19 +5,19 @@ <link right="playerSpawnHill2.xml"/> <time>12000</time> <hill peakx="0" peaky="1000" width="50"/> - <rabbit x="300" aggressive="false" health="100"/> - <bird y="500"/> - <cat/> + <rabbit spawnx="300" aggressive="false" maxHealth="100" health="32"/> + <bird spawny="500" x="379.1998" y="254.95029" health="1"/> + <cat x="0" y="67.996956" alive="1"/> <!--<trigger x="-300" id="Test"/>--> - <npc name="Ralph" hasDialog="true" x="300"/> - <npc name="Johnny" hasDialog="false" x="300"/> - <npc name="Big Dave" hasDialog="true" x="300"/> - <page x="-200" id="assets/pages/gootaGoFast.png" cid="canSprint" cvalue="1"/> - <page x="-500" id="assets/pages/gootaJump.png" cid="canJump" cvalue="1"/> + <npc name="Ralph" hasDialog="true" spawnx="300" health="1" x="-96.279839" y="66.496941" dindex="2"/> + <npc name="Johnny" hasDialog="false" spawnx="300" health="1" x="824.5191" y="71.996918" dindex="0"/> + <npc name="Big Dave" hasDialog="true" spawnx="300" health="1" x="235.77779" y="63.396919" dindex="9999"/> + <page spawnx="-200" id="assets/pages/gootaGoFast.png" cid="canSprint" cvalue="1"/> + <page spawnx="-500" id="assets/pages/gootaJump.png" cid="canJump" cvalue="1"/> <village name="Big Dave's bagel emporium! The greatest place on earth!"> - <structure type="0" x="-300" inside="playerSpawnHill1_Building1.xml"/> - <structure type="5" x="-500"/> - <stall type="market" texture="assets/style/classic/stall.png"> + <structure type="0" spawnx="-300" inside="playerSpawnHill1_Building1.xml" alive="1"/> + <structure type="5" spawnx="-500" alive="1"/> + <stall type="market" texture="assets/style/classic/stall.png" alive="1"> <text> <greet>Welcome to Smithy's! What would you like to purchase today?</greet> <accept>Thanks!</accept> @@ -38,14 +38,14 @@ And it wasn't stormy. <Dialog name="Ralph"> <text id="0" nextid="1"> Hello there! My name is Ralph. - <gotox>300</gotox> + <gotox>300</gotox> </text> <text id="1" nextid="2" call="Johnny" callid="0" pause="true"> You should go talk to my friend Johnny. He's a pretty chill dude. </text> <text id="2"> Niice. - <quest check="Your First Quest" fail="3"/></text> + <quest check="Your First Quest" fail="3"/></text> <text id="3"> Go check out Johnny. He's cool. </text> @@ -54,7 +54,7 @@ And it wasn't stormy. <Dialog name="Johnny"> <text id="0" nextid="1" pause="true"> Sup bro! Have a quest. To complete it, just go talk to Ralph again. - <quest assign="Your First Quest"> + <quest assign="Your First Quest"> Dank MayMay,2 Wood Sword,1 </quest> @@ -68,9 +68,5 @@ And it wasn't stormy. <text id="0" pause="true"> Hey friend! It's dangerous out there, here take these! Wait, promise you'll stop by my stand in the local market! - <give id="Wood Sword" count="1"/> - <give id="Hunters Bow" count="1"/> - <give id="Crude Arrow" count="110"/> - <give id="Fried Chicken" count="1"/> - </text> + <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/></text> </Dialog> |