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authorClyne Sullivan <tullivan99@gmail.com>2016-06-26 11:50:15 -0400
committerClyne Sullivan <tullivan99@gmail.com>2016-06-26 11:50:15 -0400
commitb61e4e5b140278705c79674c02de6886b2189f71 (patch)
tree2e77fa22db804334efd5a3b8dacf8d8167a387bd /xml
parentf4177a77ceff0e1cffb7e968f3d48497fcd2d45c (diff)
fixing everything that's apparently broken...
Diffstat (limited to 'xml')
-rw-r--r--xml/bobshouse.xml39
-rw-r--r--xml/playerSpawnHill1.xml6
-rw-r--r--xml/playerSpawnHill1_Building1.xml6
-rw-r--r--xml/town.xml8
4 files changed, 16 insertions, 43 deletions
diff --git a/xml/bobshouse.xml b/xml/bobshouse.xml
index 32e6a95..243063d 100644
--- a/xml/bobshouse.xml
+++ b/xml/bobshouse.xml
@@ -1,34 +1,7 @@
<?xml version="1.0"?>
-<World>
- <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/>
- <generation type="Random" width="1600"/>
- <time>6000</time>
- <spawnx>-300</spawnx>
- <npc name="Sanc" hasDialog="true"/>
- <npc name="Bob" hasDialog="true" spawnx="30"/>
- <structure type="1" spawnx="300"/>
- <structure inside="bobshouse.xml" type="1" spawnx="10"/>
-</World>
-
-<Dialog name="Bob">
- <text id="0" nextid="1" pause="true">
- <content>
- Hey there! The name's Bob. Good to see you've finally woken up from your nap by the cliff there... lol
- </content>
- </text>
- <text id="1" pause="true">
- <quest assign="Check out m&apos;swag, man!">
- No description
- </quest>
- <content>
- Looks like you've got yourself pretty empty handed... you know, I have a simple solution for that. Come on inside, I have somethin' to show you.
- </content>
- </text>
-</Dialog>
-
-<Dialog name="Sanc">
- <text id="0">
- <set id="Slow" value="0"/>
- <set id="canSprint" value="1"/>
- </text>
-</Dialog>
+<IndoorWorld>
+ <style background="1" bgm="assets/music/embark.wav" folder="assets/style/classic/"/>
+ <floor width="1600"/>
+ <link outside="town.xml"/>
+ <npc name="Bob" hasDialog="false" spawnx="30"/>
+</IndoorWorld>
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml
index e052c50..e197f2e 100644
--- a/xml/playerSpawnHill1.xml
+++ b/xml/playerSpawnHill1.xml
@@ -16,11 +16,11 @@
<Dialog name="Guy">
<text id="0" nextid="1">
Hello there! My name is Ralph.
- <gotox>300</gotox>
+ <gotox>300</gotox>
</text>
<text id="1">
...
- <gotox>1000</gotox>
+ <gotox>1000</gotox>
<set id="Slow" value="0"/>
<set id="canSprint" value="1"/>
</text>
@@ -33,5 +33,5 @@
<text id="0" stop="true">
Hey friend! It's dangerous out there, here take these!
Wait, promise you'll stop by my stand in the local market!
- <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text>
+ <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text>
</Dialog>
diff --git a/xml/playerSpawnHill1_Building1.xml b/xml/playerSpawnHill1_Building1.xml
index 28add1f..5c5dfdc 100644
--- a/xml/playerSpawnHill1_Building1.xml
+++ b/xml/playerSpawnHill1_Building1.xml
@@ -10,17 +10,17 @@
<Dialog name="Bob">
<text id="0" nextid="1" pause="true">
Hey. Have a Dank MayMay :)
- <give id="Dank MayMay" count="1"/></text>
+ <give id="Dank MayMay" count="1"/></text>
<text id="1" nextid="2">
What? You want another Dank MayMay?
</text>
<text id="2" nextid="3" pause="true">
K.
- <give id="Dank MayMay" count="1"/></text>
+ <give id="Dank MayMay" count="1"/></text>
<text id="3" nextid="4">
Well... I'm out of Dank MayMays.
</text>
<text id="4">
Have a sword though.
- <give id="Wood Sword" count="1"/></text>
+ <give id="Wood Sword" count="1"/></text>
</Dialog>
diff --git a/xml/town.xml b/xml/town.xml
index 32e6a95..8d0a0a4 100644
--- a/xml/town.xml
+++ b/xml/town.xml
@@ -4,10 +4,10 @@
<generation type="Random" width="1600"/>
<time>6000</time>
<spawnx>-300</spawnx>
- <npc name="Sanc" hasDialog="true"/>
- <npc name="Bob" hasDialog="true" spawnx="30"/>
- <structure type="1" spawnx="300"/>
- <structure inside="bobshouse.xml" type="1" spawnx="10"/>
+ <npc name="Sanc" hasDialog="true" health="1" x="-316.38254" y="62.999008" dindex="9999"/>
+ <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="262.3949" y="66.698959" dindex="0"/>
+ <structure type="1" spawnx="300" alive="1"/>
+ <structure inside="bobshouse.xml" type="1" spawnx="10" alive="1"/>
</World>
<Dialog name="Bob">