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-rw-r--r--assets/player/player.pngbin1562 -> 1567 bytes
-rw-r--r--assets/player/player_w.pngbin0 -> 1562 bytes
-rw-r--r--src/player.cpp2
3 files changed, 1 insertions, 1 deletions
diff --git a/assets/player/player.png b/assets/player/player.png
index 6a3fff8..7a23127 100644
--- a/assets/player/player.png
+++ b/assets/player/player.png
Binary files differ
diff --git a/assets/player/player_w.png b/assets/player/player_w.png
new file mode 100644
index 0000000..6a3fff8
--- /dev/null
+++ b/assets/player/player_w.png
Binary files differ
diff --git a/src/player.cpp b/src/player.cpp
index f08bf65..a458479 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -75,7 +75,7 @@ void PlayerSystem::create(void)
player.assign<Position>(0.0f, 100.0f);
player.assign<Direction>(0.0f, 0.0f);
//player.assign<Physics>(-0.001f);
- player.assign<Physics>();
+ player.assign<Physics>(.25);
player.assign<Visible>(-0.2f);
player.assign<Health>(100);
auto sprite = player.assign<Sprite>();