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- converted layered background items to tiles
- fixed ortho in small spaces
- began formalizing item system
+
+11/19/2015:
+===========
+
+ - texture loaded tracks loaded textures to prevent re-loading (frees resources)
+ - continued work on things finished the following day (11/20) :)
+
+11/20/2015:
+===========
+
+ - began working on inventory UI
+ - moved background drawing to World class
+ - re-did the item system
+ - actually tiled background images to save space