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- removed layers
- switched world linking from pointers to file names, rewrote all world-linking code
- worlds are now loaded dynamically
+
+1/19/2015:
+==========
+
+ - memory management
+ - began reconsidering save/load stuff
+
+1/20/2015:
+==========
+
+ - can save npc dialog positions
+ - worked on player sprite redesign
+ - greatly simplified/documented gameplay.cpp