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- fixed NPC spawning world location stuff
- messed with threads/forks
- re-fixed/added indoor environment; fixed indoor background
+
+12/18/2015:
+===========
+
+ - upgraded development utilities
+ - began working on pages, made sprite and handler
+ - GLSL shaders are better
+ - redid theme_jazz
+
+12/21/2015:
+===========
+
+ - fixed dialog options issues, finished basic pages
+ - added World::getAvailableNPC() for easy quest assigner assigning
+ - added the Condition class, so that events and actions can be remembered by NPCs
+ - added functionality for multiple lights (GLSL)
+
+12/22/2015:
+===========
+
+ - 3 month Changelog anniversary!
+ - fixed dialog quitting bug
+ - worked on village spawning
+ - worked on wrapping text for dialog boxes
+ - did more work on GLSL shaders
+
+1/3/2015:
+=========
+
+ - finished wrapping text for dialog boxes
+ - began working on world saving/loading again
+ - got some mad GLSL shaders running
+
+1/4/2015:
+=========
+
+ - fixed basic world save/load, working on entity saving
+ - GLSL shaders worked?