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+<title>gamedev: Texturec Class Reference</title>
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+<div class="header">
+ <div class="summary">
+<a href="#pub-methods">Public Member Functions</a> &#124;
+<a href="#pub-attribs">Public Attributes</a> &#124;
+<a href="classTexturec-members.html">List of all members</a> </div>
+ <div class="headertitle">
+<div class="title">Texturec Class Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
+Public Member Functions</h2></td></tr>
+<tr class="memitem:a9c85c5ad8c49b20e345af412ec9a8cf7"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9c85c5ad8c49b20e345af412ec9a8cf7"></a>
+&#160;</td><td class="memItemRight" valign="bottom"><b>Texturec</b> (uint amt,...)</td></tr>
+<tr class="separator:a9c85c5ad8c49b20e345af412ec9a8cf7"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a13dfae47f9fa2e09f79530b07a751fcd"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a13dfae47f9fa2e09f79530b07a751fcd"></a>
+&#160;</td><td class="memItemRight" valign="bottom"><b>Texturec</b> (uint amt, const char **paths)</td></tr>
+<tr class="separator:a13dfae47f9fa2e09f79530b07a751fcd"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a81be789f196a84a31083b3b2125d76fc"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a81be789f196a84a31083b3b2125d76fc"></a>
+void&#160;</td><td class="memItemRight" valign="bottom"><b>bindNext</b> ()</td></tr>
+<tr class="separator:a81be789f196a84a31083b3b2125d76fc"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:abe4c65be6bedab6909ee6bd9cd349654"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="abe4c65be6bedab6909ee6bd9cd349654"></a>
+void&#160;</td><td class="memItemRight" valign="bottom"><b>bindPrev</b> ()</td></tr>
+<tr class="separator:abe4c65be6bedab6909ee6bd9cd349654"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a71609907927fdf94bd217991b6e87988"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a71609907927fdf94bd217991b6e87988"></a>
+void&#160;</td><td class="memItemRight" valign="bottom"><b>bind</b> (unsigned int)</td></tr>
+<tr class="separator:a71609907927fdf94bd217991b6e87988"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:af1af4af64edca50836478f27501c2e6b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af1af4af64edca50836478f27501c2e6b"></a>
+void&#160;</td><td class="memItemRight" valign="bottom"><b>walk</b> ()</td></tr>
+<tr class="separator:af1af4af64edca50836478f27501c2e6b"><td class="memSeparator" colspan="2">&#160;</td></tr>
+</table><table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
+Public Attributes</h2></td></tr>
+<tr class="memitem:affe3209886e041c0deac1f54eb0bb6ce"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="affe3209886e041c0deac1f54eb0bb6ce"></a>
+GLuint *&#160;</td><td class="memItemRight" valign="bottom"><b>image</b></td></tr>
+<tr class="separator:affe3209886e041c0deac1f54eb0bb6ce"><td class="memSeparator" colspan="2">&#160;</td></tr>
+</table>
+<hr/>The documentation for this class was generated from the following files:<ul>
+<li>include/<a class="el" href="Texture_8h_source.html">Texture.h</a></li>
+<li>src/Texture.cpp</li>
+</ul>
+</div><!-- contents -->
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