diff options
Diffstat (limited to 'include/SDL2/SDL_touch.h')
-rw-r--r-- | include/SDL2/SDL_touch.h | 172 |
1 files changed, 86 insertions, 86 deletions
diff --git a/include/SDL2/SDL_touch.h b/include/SDL2/SDL_touch.h index 017deb2..5853be9 100644 --- a/include/SDL2/SDL_touch.h +++ b/include/SDL2/SDL_touch.h @@ -1,86 +1,86 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_touch.h - * - * Include file for SDL touch event handling. - */ - -#ifndef _SDL_touch_h -#define _SDL_touch_h - -#include "SDL_stdinc.h" -#include "SDL_error.h" -#include "SDL_video.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -typedef Sint64 SDL_TouchID; -typedef Sint64 SDL_FingerID; - -typedef struct SDL_Finger -{ - SDL_FingerID id; - float x; - float y; - float pressure; -} SDL_Finger; - -/* Used as the device ID for mouse events simulated with touch input */ -#define SDL_TOUCH_MOUSEID ((Uint32)-1) - - -/* Function prototypes */ - -/** - * \brief Get the number of registered touch devices. - */ -extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); - -/** - * \brief Get the touch ID with the given index, or 0 if the index is invalid. - */ -extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); - -/** - * \brief Get the number of active fingers for a given touch device. - */ -extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); - -/** - * \brief Get the finger object of the given touch, with the given index. - */ -extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* _SDL_touch_h */ - -/* vi: set ts=4 sw=4 expandtab: */ +/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ * \file SDL_touch.h
+ *
+ * Include file for SDL touch event handling.
+ */
+
+#ifndef _SDL_touch_h
+#define _SDL_touch_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef Sint64 SDL_TouchID;
+typedef Sint64 SDL_FingerID;
+
+typedef struct SDL_Finger
+{
+ SDL_FingerID id;
+ float x;
+ float y;
+ float pressure;
+} SDL_Finger;
+
+/* Used as the device ID for mouse events simulated with touch input */
+#define SDL_TOUCH_MOUSEID ((Uint32)-1)
+
+
+/* Function prototypes */
+
+/**
+ * \brief Get the number of registered touch devices.
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
+
+/**
+ * \brief Get the touch ID with the given index, or 0 if the index is invalid.
+ */
+extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
+
+/**
+ * \brief Get the number of active fingers for a given touch device.
+ */
+extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
+
+/**
+ * \brief Get the finger object of the given touch, with the given index.
+ */
+extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_touch_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
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