diff options
Diffstat (limited to 'include/common.h')
-rw-r--r-- | include/common.h | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/include/common.h b/include/common.h index fa7356a..0df6533 100644 --- a/include/common.h +++ b/include/common.h @@ -30,14 +30,22 @@ typedef unsigned int uint; #undef near #endif -#include <Texture.h> - /** * This flag lets the compiler know that we want to use shaders. */ #define SHADERS +template<typename N> +N abso(N v){ + if(v < 0.0){ + return v * -1; + }else + return v; +} + +extern GLuint colorIndex; + /** * This structure contains a set of coordinates for ease of coding. */ @@ -68,6 +76,8 @@ typedef struct{ float blue; } Color; +#include <Texture.h> + /** * Define the game's name (displayed in the window title). */ |