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-rw-r--r--include/common.h36
1 files changed, 35 insertions, 1 deletions
diff --git a/include/common.h b/include/common.h
index e4de2c5..48a068d 100644
--- a/include/common.h
+++ b/include/common.h
@@ -1,3 +1,4 @@
+<<<<<<< HEAD
#ifndef COMMON_H
#define COMMON_H
@@ -28,4 +29,37 @@ extern SDL_GLContext mainGLContext;
//WINDOW VARIABLES
extern bool gameRunning;
-#endif // COMMON_H \ No newline at end of file
+#endif // COMMON_H
+=======
+#ifndef COMMON_H
+#define COMMON_H
+
+typedef struct{float x; float y;}vec2;
+
+///THIS FILE IS USED FOR VARIABLES THAT WILL BE ACCESED BY MULTIPLE CLASSES/FILES
+
+#include <iostream>
+#include <cstdlib>
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_image.h>
+#include <SDL2/SDL_opengl.h>
+#include <UIClass.h>
+#include <entities.h>
+#include <World.h>
+
+#define SCREEN_WIDTH 1280
+#define SCREEN_HEIGHT 800
+#define FULLSCREEN
+
+
+
+//SDL VARIABLES
+extern SDL_Window *window;
+extern SDL_Surface *renderSurface;
+extern SDL_GLContext mainGLContext;
+
+//WINODWS VARIABLES
+extern bool gameRunning;
+
+#endif // COMMON_H
+>>>>>>> origin/master