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-rw-r--r--include/common.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/include/common.h b/include/common.h
index 48a068d..df5b6ac 100644
--- a/include/common.h
+++ b/include/common.h
@@ -1,4 +1,3 @@
-<<<<<<< HEAD
#ifndef COMMON_H
#define COMMON_H
@@ -30,36 +29,3 @@ extern SDL_GLContext mainGLContext;
extern bool gameRunning;
#endif // COMMON_H
-=======
-#ifndef COMMON_H
-#define COMMON_H
-
-typedef struct{float x; float y;}vec2;
-
-///THIS FILE IS USED FOR VARIABLES THAT WILL BE ACCESED BY MULTIPLE CLASSES/FILES
-
-#include <iostream>
-#include <cstdlib>
-#include <SDL2/SDL.h>
-#include <SDL2/SDL_image.h>
-#include <SDL2/SDL_opengl.h>
-#include <UIClass.h>
-#include <entities.h>
-#include <World.h>
-
-#define SCREEN_WIDTH 1280
-#define SCREEN_HEIGHT 800
-#define FULLSCREEN
-
-
-
-//SDL VARIABLES
-extern SDL_Window *window;
-extern SDL_Surface *renderSurface;
-extern SDL_GLContext mainGLContext;
-
-//WINODWS VARIABLES
-extern bool gameRunning;
-
-#endif // COMMON_H
->>>>>>> origin/master