aboutsummaryrefslogtreecommitdiffstats
path: root/include/common.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'include/common.hpp')
-rw-r--r--include/common.hpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/include/common.hpp b/include/common.hpp
index 7028296..56928b5 100644
--- a/include/common.hpp
+++ b/include/common.hpp
@@ -43,11 +43,8 @@
// game library includes
#include <config.hpp>
-
-
// windows stuff
#ifdef __WIN32__
-typedef unsigned int uint;
#undef near
#endif
@@ -192,8 +189,6 @@ public:
}
};
-extern GLuint colorIndex;
-
/**
* The amount of game ticks that should occur each second.
*/
@@ -259,17 +254,6 @@ extern vec2 offset;
*/
void DEBUG_prints(const char* file, int line, const char *s,...);
-// TODO make sure we don't use these. Then burn them.
-/**
- * Sets color using glColor3ub(), but handles potential overflow.
- */
-void safeSetColor(int r,int g,int b);
-
-/**
- * Sets color using glColor4ub(), but handles potential overflow.
- */
-void safeSetColorA(int r,int g,int b,int a);
-
unsigned int millis(void);
// reads the names of files in a directory into the given string vector
@@ -279,7 +263,6 @@ int getdir(std::string dir, std::vector<std::string> &files);
void strVectorSortAlpha(std::vector<std::string> *v);
// reads the given file into a buffer and returns a pointer to the buffer
-const char *readFile(const char *path);
std::string readFile(const std::string& path);
std::vector<std::string> readFileA(const std::string& path);