diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/UIClass.h | 11 | ||||
-rw-r--r-- | include/common.h | 24 |
2 files changed, 35 insertions, 0 deletions
diff --git a/include/UIClass.h b/include/UIClass.h new file mode 100644 index 0000000..c5d74c3 --- /dev/null +++ b/include/UIClass.h @@ -0,0 +1,11 @@ +#ifndef UICLASS_H +#define UICLASS_H + +#include <common.h> + +class UIClass { + public: + void handleEvents(); +}; + +#endif // UICLASS_H diff --git a/include/common.h b/include/common.h new file mode 100644 index 0000000..db0824b --- /dev/null +++ b/include/common.h @@ -0,0 +1,24 @@ +#ifndef COMMON_H +#define COMMON_H + +///THIS FILE IS USED FOR VARIABLES THAT WILL BE ACCESED BY MULTIPLE CLASSES/FILES + +#include <iostream> +#include <cstdlib> +#include <SDL2/SDL.h> +#include <SDL2/SDL_opengl.h> +#include <UIClass.h> + +#define SCREEN_WIDTH 1280 +#define SCREEN_HEIGHT 720 +//#define FULLSCREEN + +//SDL VARIABLES +extern SDL_Window *window; +extern SDL_Surface *renderSurface; +extern SDL_GLContext mainGLContext; + +//WINODWS VARIABLES +extern bool gameRunning; + +#endif // COMMON_H |