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-rw-r--r--include/common.h2
-rw-r--r--include/entities.h3
2 files changed, 2 insertions, 3 deletions
diff --git a/include/common.h b/include/common.h
index 08ec73f..5c90222 100644
--- a/include/common.h
+++ b/include/common.h
@@ -70,7 +70,7 @@ typedef struct{
* The desired width of the game window.
*/
-#define SCREEN_WIDTH 1024
+#define SCREEN_WIDTH 1280
/**
* The desired height of the game window.
diff --git a/include/entities.h b/include/entities.h
index 1abe886..7a97200 100644
--- a/include/entities.h
+++ b/include/entities.h
@@ -138,7 +138,7 @@ public:
virtual ~Entity(){}
};
-class Player : public Entity {
+class Player : public Entity{
public:
QuestHandler qh;
bool light = false;
@@ -147,7 +147,6 @@ public:
~Player();
void interact();
};
-
class NPC : public Entity{
public:
std::vector<int (*)(NPC *)>aiFunc;