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-rw-r--r--include/common.h2
-rw-r--r--include/world.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/include/common.h b/include/common.h
index adbd7fa..8552720 100644
--- a/include/common.h
+++ b/include/common.h
@@ -78,7 +78,7 @@ typedef struct{
* The desired width of the game window.
*/
-#define SCREEN_WIDTH 1024
+#define SCREEN_WIDTH 1280
/**
* The desired height of the game window.
diff --git a/include/world.h b/include/world.h
index 5021fbb..0e85462 100644
--- a/include/world.h
+++ b/include/world.h
@@ -167,7 +167,7 @@ public:
* loaded inside the world, with the Entity vector containing pointers to
* the contents of all the others.
*/
-
+
std::vector<NPC *> npc;
std::vector<Structures *> build;
std::vector<Mob *> mob;