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-rw-r--r--include/Quest.h13
-rw-r--r--include/common.h1
-rw-r--r--include/entities.h1
3 files changed, 7 insertions, 8 deletions
diff --git a/include/Quest.h b/include/Quest.h
index c73bf79..076b800 100644
--- a/include/Quest.h
+++ b/include/Quest.h
@@ -1,26 +1,23 @@
#ifndef QUEST_H
#define QUEST_H
-#include <common.h>
+#include <vector>
+#include <cstdlib>
#include <cstring>
-#define QUEST_LIMIT 5
#define TOTAL_QUESTS 1
class Quest {
public:
char *title,*desc;
- unsigned int xp;
- Quest(const char *t,const char *d,unsigned int x);
+ unsigned int reward;
+ Quest(const char *t,const char *d,unsigned int r);
~Quest();
};
class QuestHandler {
-private:
- unsigned char ccnt;
- const Quest *current[QUEST_LIMIT];
public:
- QuestHandler();
+ std::vector<const Quest *>current;
int assign(const char *t);
int drop(const char *t);
int finish(const char *t);
diff --git a/include/common.h b/include/common.h
index 8410f58..5dfbb78 100644
--- a/include/common.h
+++ b/include/common.h
@@ -20,6 +20,7 @@ enum _TYPE { //these are the main types of entities
NPCT = 1
};
+#include <Quest.h>
#include <entities.h>
#define SCREEN_WIDTH 1280
diff --git a/include/entities.h b/include/entities.h
index 9e0257f..aa7eff9 100644
--- a/include/entities.h
+++ b/include/entities.h
@@ -37,6 +37,7 @@ private:
class Player : public Entity{
public:
+ QuestHandler qh;
Player();
void interact();
};