diff options
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
@@ -252,16 +252,15 @@ int main(/*int argc, char *argv[]*/){ * */ + uint32_t SDL_CreateWindowFlags = SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL | (FULLSCREEN ? SDL_WINDOW_FULLSCREEN : 0); + window = SDL_CreateWindow(GAME_NAME, SDL_WINDOWPOS_UNDEFINED, // Spawn the window at random (undefined) x and y coordinates SDL_WINDOWPOS_UNDEFINED, // SCREEN_WIDTH, SCREEN_HEIGHT, - SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL -#ifdef FULLSCREEN - | SDL_WINDOW_FULLSCREEN -#endif // FULLSCREEN - ); + SDL_CreateWindowFlags + ); /* * Exit if the window cannot be created @@ -439,7 +438,6 @@ int main(/*int argc, char *argv[]*/){ * fps contains the game's current FPS, debugY contains the player's * y coordinates, updated at a certain interval. These are used in * the debug menu (see below). - * */ static unsigned int fps=0; |