diff options
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -117,9 +117,9 @@ int main(int argc, char *argv[]) ///////////////////////////// - game::engine.getSystem<InventorySystem>()->add("Hunters Bow", 1); - game::engine.getSystem<InventorySystem>()->add("Wood Sword", 1); - game::engine.getSystem<InventorySystem>()->add("Arrow", 198); + InventorySystem::add("Hunters Bow", 1); + InventorySystem::add("Wood Sword", 1); + InventorySystem::add("Arrow", 198); std::list<SDL_Event> eventQueue; @@ -188,8 +188,8 @@ int main(int argc, char *argv[]) unloadTextures(); - game::engine.getSystem<WorldSystem>()->die(); - game::engine.getSystem<WindowSystem>()->die(); + WorldSystem::die(); + WindowSystem::die(); return 0; // Calls everything passed to atexit } |