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-rw-r--r--main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/main.cpp b/main.cpp
index b28a8da..931f688 100644
--- a/main.cpp
+++ b/main.cpp
@@ -515,7 +515,6 @@ void mainLoop(void){
debugDiv=0;
fps=1000/deltaTime;
-
}else if(!(debugDiv%10)){
debugY = player->loc.y;
}
@@ -841,7 +840,8 @@ void logic(){
if(n->canMove) n->wander((rand() % 120 + 30));
if(player->inv->usingi && player->inv->detectCollision(vec2{n->loc.x, n->loc.y},vec2{n->loc.x+n->width,n->loc.y+n->height})){
- n->alive=false;
+ n->health -= 25;
+ currentWorld->addParticle(n->loc.x, n->loc.y, HLINE*3, HLINE*3, {255,0,0});
}
/*
* Don't bother handling the NPC if another has already been handled.