diff options
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index 603ede7..d5969ac 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -22,10 +22,6 @@ std::vector<XMLElement *> dopt; void destroyEverything(void); -inline void segFault() { - (*((int *)NULL))++; -} - int commonAIFunc(NPC *speaker) { XMLDocument xml; @@ -249,18 +245,6 @@ void initEverything(void) { } } - pauseMenu.items.push_back(ui::menu::createParentButton({-256/2,0},{256,75},{0.0f,0.0f,0.0f}, "Resume")); - pauseMenu.items.push_back(ui::menu::createChildButton({-256/2,-100},{256,75},{0.0f,0.0f,0.0f}, "Options")); - pauseMenu.items.push_back(ui::menu::createButton({-256/2,-200},{256,75},{0.0f,0.0f,0.0f}, "Save and Quit", ui::quitGame)); - pauseMenu.items.push_back(ui::menu::createButton({-256/2,-300},{256,75},{0.0f,0.0f,0.0f}, "Segfault", segFault)); - pauseMenu.child = &optionsMenu; - - - optionsMenu.items.push_back(ui::menu::createSlider({0-(float)SCREEN_WIDTH/4,0-(512/2)}, {50,512}, {0.0f, 0.0f, 0.0f}, 0, 100, "Master", &VOLUME_MASTER)); - optionsMenu.items.push_back(ui::menu::createSlider({-200,100}, {512,50}, {0.0f, 0.0f, 0.0f}, 0, 100, "Music", &VOLUME_MUSIC)); - optionsMenu.items.push_back(ui::menu::createSlider({-200,000}, {512,50}, {0.0f, 0.0f, 0.0f}, 0, 100, "SFX", &VOLUME_SFX)); - optionsMenu.parent = &pauseMenu; - /* * Spawn the player and begin the game. */ @@ -268,6 +252,8 @@ void initEverything(void) { player = new Player(); player->sspawn(0,100); + ui::menu::init(); + currentWorld->bgmPlay(NULL); atexit(destroyEverything); } |