diff options
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index ba2c8d9..1c83bd8 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -121,7 +121,7 @@ void initEverything(void){ worldSpawnHill3->setBGM("assets/music/ozone.wav"); worldSpawnHill3->addMob(MS_TRIGGER,-500,0,worldSpawnHill3_itemGet); worldSpawnHill3->addMob(MS_TRIGGER,0,0,worldSpawnHill3_itemSee); - worldSpawnHill3->addObject(TEST_ITEM,false,"",-200,300); + worldSpawnHill3->addObject(FLASHLIGHT,false,"",-200,300); worldSpawnHill3->addMob(MS_TRIGGER,650,0,worldSpawnHill3_leave); worldSpawnHill3->addHole(800,1000); @@ -149,7 +149,9 @@ void initEverything(void){ worldSpawnHill2_Building1->setBGM("assets/music/theme_jazz.wav"); worldSpawnHill2->addStructure(STRUCTURET,HOUSE,(rand()%120*HLINE),100,worldSpawnHill2_Building1); + worldSpawnHill2->addLight({300,100},{1.0f,1.0f,1.0f}); + //worldSpawnHill2->addStructure(STRUCTURET,HOUSE,(rand()%120*HLINE),100,worldSpawnHill1,worldSpawnHill2); player = new Player(); player->spawn(200,100); |