diff options
Diffstat (limited to 'src/inventory.cpp')
-rw-r--r-- | src/inventory.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp index c6b28d9..4cf5fda 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -150,8 +150,9 @@ void destroyInventory(void) { Mix_FreeChunk(swordSwing); } -const char *getItemTexturePath(std::string name) { - for(auto &i : itemMap) { + +const char *getItemTexturePath(std::string name){ + for (auto &i : itemMap) { if (i->name == name) return i->texloc.c_str(); } @@ -397,7 +398,7 @@ void Inventory::draw(void) { glEnd(); glDisable(GL_TEXTURE_2D); ui::setFontColor(255,255,255,((float)dfp[a]/(float)(range?range:1))*255); - ui::putStringCentered(r.end.x,r.end.y-(itemWide*.9),itemMap[items[a].id]->name.c_str()); + ui::putStringCentered(r.end.x,r.end.y-(itemWide*.9),itemMap[items[a].id]->name); ui::putText(r.end.x-(itemWide/2)+(itemWide*.85),r.end.y-(itemWide/2),"%d",items[a].count); ui::setFontColor(255,255,255,255); } @@ -518,8 +519,8 @@ void Inventory::draw(void) { if (highlight < items.size()) { ui::putStringCentered(player->loc.x + player->width / 2, player->loc.y + range * 0.75f, - itemMap[items[highlight].id]->name.c_str() - ); + itemMap[items[highlight].id]->name + ); } } if (!items.empty() && items.size() > sel && items[sel].count) |