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-rw-r--r--src/render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render.cpp b/src/render.cpp
index baa08ee..b9a9770 100644
--- a/src/render.cpp
+++ b/src/render.cpp
@@ -187,7 +187,7 @@ void render(const int& fps)
auto pos = PlayerSystem::getPosition();
UISystem::putText(vec2(offset.x - game::SCREEN_WIDTH / 2, (offset.y + game::SCREEN_HEIGHT / 2) - FontSystem::getSize()),
"loc: %s\noffset: %s\nfps: %d\nticks: %d\npcount: %d\nxml: %s\nmem: %llukb (%d)",
- pos.toString().c_str(), offset.toString().c_str(), fps,
+ pos.toString(2).c_str(), offset.toString(2).c_str(), fps,
game::time::getTickCount(), ParticleSystem::getCount(),
WorldSystem::getXMLFile().c_str(), getUsedMem() / 1024, balance
);