diff options
Diffstat (limited to 'src/ui.cpp')
-rw-r--r-- | src/ui.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -1,7 +1,4 @@ #include <ui.h> -#include <world.h> // World-switching stuff -#include <ft2build.h> // FreeType stuff -#include FT_FREETYPE_H #define SDL_KEY e.key.keysym.sym // Keeps the code neater :) @@ -11,6 +8,8 @@ extern World *currentWorld; // should/must also be defined in main.cpp extern std::vector<int (*)(NPC *)> AIpreload; // see entities.cpp extern std::vector<void *> AIpreaddr; // +extern bool gameRunning; + static FT_Library ftl; // Variables for the FreeType library and stuff static FT_Face ftf; static GLuint ftex; |