diff options
Diffstat (limited to 'src/ui.cpp')
-rw-r--r-- | src/ui.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -1397,19 +1397,19 @@ EXIT: heyOhLetsGo = 0; break; case SDLK_l: - currentWorld->addLight({player->loc.x + SCREEN_WIDTH/2, player->loc.y},{1.0f,1.0f,1.0f}); - //currentWorld->getLastLight()->follow(player); + currentWorld->addLight({player->loc.x + SCREEN_WIDTH/2, player->loc.y}, 300.0f, {1.0f,1.0f,1.0f}); + currentWorld->getLastLight()->follow(player); currentWorld->getLastLight()->makeFlame(); break; case SDLK_f: - currentWorld->addLight({player->loc.x + SCREEN_WIDTH/2, player->loc.y},{1.0f,1.0f,1.0f}); + currentWorld->addLight({player->loc.x, player->loc.y}, 300.0f, {1.0f,1.0f,1.0f}); break; case SDLK_b: if (debug) posFlag ^= true; else { currentWorld->addStructure(FIRE_PIT, player->loc.x, player->loc.y, "", ""); - currentWorld->addLight({player->loc.x + SCREEN_WIDTH/2, player->loc.y},{1.0f,1.0f,1.0f}); + currentWorld->addLight({player->loc.x + SCREEN_WIDTH/2, player->loc.y}, 400.0f, {1.0f,1.0f,1.0f}); //currentWorld->getLastLight()->follow(currentWorld->build.back()); currentWorld->getLastLight()->makeFlame(); } |