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-rw-r--r--src/ui.cpp72
1 files changed, 70 insertions, 2 deletions
diff --git a/src/ui.cpp b/src/ui.cpp
index 65e1673..a075037 100644
--- a/src/ui.cpp
+++ b/src/ui.cpp
@@ -227,7 +227,8 @@ namespace ui {
buf[j*4 ]=fontColor[0];
buf[j*4+1]=fontColor[1];
buf[j*4+2]=fontColor[2];
- buf[j*4+3]=ftf->glyph->bitmap.buffer[j] ? 255 : 0;
+ //buf[j*4+3]=ftf->glyph->bitmap.buffer[j] == 255 ? 255 : 0;
+ buf[j*4+3]=ftf->glyph->bitmap.buffer[j];
}
ftexwh[i-33].x=ftf->glyph->bitmap.width;
@@ -640,6 +641,7 @@ namespace ui {
void quitGame(){
gameRunning = false;
updateConfig();
+ saveConfig();
}
void quitMenu(){
@@ -723,6 +725,8 @@ namespace ui {
*/
void drawMenu(Menu *menu){
+
+ setFontSize(20);
SDL_Event e;
mouse.x=premouse.x+offset.x-(SCREEN_WIDTH/2);
@@ -871,7 +875,70 @@ namespace ui {
}
}
}
+ setFontSize(16);
}
+
+ void takeScreenshot(GLubyte* pixels){
+ GLubyte bgr[SCREEN_WIDTH*SCREEN_HEIGHT*3];
+ for(uint x = 0; x < SCREEN_WIDTH*SCREEN_HEIGHT*3; x+=3){
+ bgr[x] = pixels[x+2];
+ bgr[x+1] = pixels[x+1];
+ bgr[x+2] = pixels[x];
+ }
+
+ time_t epoch = time(NULL);
+ struct tm* timen = localtime(&epoch);
+
+ std::string name = "screenshots/";
+ name += std::to_string(1900 + timen->tm_year) += "-";
+ name += std::to_string(timen->tm_mon + 1) += "-";
+ name += std::to_string(timen->tm_mday) += "_";
+ name += std::to_string(timen->tm_hour) += "-";
+ name += std::to_string(timen->tm_min) += "-";
+ name += std::to_string(timen->tm_sec);
+ name += ".bmp";
+ FILE* bmp = fopen(name.c_str(), "w+");
+
+ unsigned long header_size = sizeof(BITMAPFILEHEADER) +
+ sizeof(BITMAPINFOHEADER);
+
+ BITMAPFILEHEADER bmfh;
+ BITMAPINFOHEADER bmih;
+
+ memset(&bmfh, 0, sizeof(BITMAPFILEHEADER));
+ memset(&bmih, 0, sizeof(BITMAPINFOHEADER));
+
+ bmfh.bfType = 0x4d42;
+
+ bmfh.bfOffBits = 0x36;
+ bmfh.bfSize = header_size;
+ bmfh.bfReserved1 = 0;
+ bmfh.bfReserved2 = 0;
+
+
+ bmih.biSize = sizeof(BITMAPINFOHEADER);
+ bmih.biBitCount = 24;
+
+ bmih.biClrImportant = 0;
+ bmih.biClrUsed = 0;
+
+ bmih.biCompression = 0;
+
+ bmih.biWidth = SCREEN_WIDTH;
+ bmih.biHeight = SCREEN_HEIGHT;
+
+ bmih.biPlanes = 1;
+ bmih.biSizeImage = 0;
+
+ bmih.biXPelsPerMeter = 0x0ec4;
+ bmih.biYPelsPerMeter = 0x0ec4;
+
+ fwrite(&bmfh, 1,sizeof(BITMAPFILEHEADER),bmp);
+ fwrite(&bmih, 1,sizeof(BITMAPINFOHEADER),bmp);
+ fwrite(&bgr, 1,3*SCREEN_WIDTH*SCREEN_HEIGHT,bmp);
+
+ }
+
void dialogAdvance(void){
unsigned char i;
if(!typeOutDone){
@@ -1123,11 +1190,12 @@ DONE:
currentWorld->addLight({player->loc.x + SCREEN_WIDTH/2, player->loc.y},{1.0f,1.0f,1.0f});
break;
case SDLK_F12:
- std::cout << "Took screenshot" << std::endl;
// Make the BYTE array, factor of 3 because it's RBG.
static GLubyte* pixels = new GLubyte[ 3 * SCREEN_WIDTH * SCREEN_HEIGHT];
glReadPixels(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, GL_RGB, GL_UNSIGNED_BYTE, pixels);
+ takeScreenshot(pixels);
+ std::cout << "Took screenshot" << std::endl;
break;
default:
break;