diff options
Diffstat (limited to 'src/ui.cpp')
-rw-r--r-- | src/ui.cpp | 72 |
1 files changed, 70 insertions, 2 deletions
@@ -227,7 +227,8 @@ namespace ui { buf[j*4 ]=fontColor[0]; buf[j*4+1]=fontColor[1]; buf[j*4+2]=fontColor[2]; - buf[j*4+3]=ftf->glyph->bitmap.buffer[j] ? 255 : 0; + //buf[j*4+3]=ftf->glyph->bitmap.buffer[j] == 255 ? 255 : 0; + buf[j*4+3]=ftf->glyph->bitmap.buffer[j]; } ftexwh[i-33].x=ftf->glyph->bitmap.width; @@ -640,6 +641,7 @@ namespace ui { void quitGame(){ gameRunning = false; updateConfig(); + saveConfig(); } void quitMenu(){ @@ -723,6 +725,8 @@ namespace ui { */ void drawMenu(Menu *menu){ + + setFontSize(20); SDL_Event e; mouse.x=premouse.x+offset.x-(SCREEN_WIDTH/2); @@ -871,7 +875,70 @@ namespace ui { } } } + setFontSize(16); } + + void takeScreenshot(GLubyte* pixels){ + GLubyte bgr[SCREEN_WIDTH*SCREEN_HEIGHT*3]; + for(uint x = 0; x < SCREEN_WIDTH*SCREEN_HEIGHT*3; x+=3){ + bgr[x] = pixels[x+2]; + bgr[x+1] = pixels[x+1]; + bgr[x+2] = pixels[x]; + } + + time_t epoch = time(NULL); + struct tm* timen = localtime(&epoch); + + std::string name = "screenshots/"; + name += std::to_string(1900 + timen->tm_year) += "-"; + name += std::to_string(timen->tm_mon + 1) += "-"; + name += std::to_string(timen->tm_mday) += "_"; + name += std::to_string(timen->tm_hour) += "-"; + name += std::to_string(timen->tm_min) += "-"; + name += std::to_string(timen->tm_sec); + name += ".bmp"; + FILE* bmp = fopen(name.c_str(), "w+"); + + unsigned long header_size = sizeof(BITMAPFILEHEADER) + + sizeof(BITMAPINFOHEADER); + + BITMAPFILEHEADER bmfh; + BITMAPINFOHEADER bmih; + + memset(&bmfh, 0, sizeof(BITMAPFILEHEADER)); + memset(&bmih, 0, sizeof(BITMAPINFOHEADER)); + + bmfh.bfType = 0x4d42; + + bmfh.bfOffBits = 0x36; + bmfh.bfSize = header_size; + bmfh.bfReserved1 = 0; + bmfh.bfReserved2 = 0; + + + bmih.biSize = sizeof(BITMAPINFOHEADER); + bmih.biBitCount = 24; + + bmih.biClrImportant = 0; + bmih.biClrUsed = 0; + + bmih.biCompression = 0; + + bmih.biWidth = SCREEN_WIDTH; + bmih.biHeight = SCREEN_HEIGHT; + + bmih.biPlanes = 1; + bmih.biSizeImage = 0; + + bmih.biXPelsPerMeter = 0x0ec4; + bmih.biYPelsPerMeter = 0x0ec4; + + fwrite(&bmfh, 1,sizeof(BITMAPFILEHEADER),bmp); + fwrite(&bmih, 1,sizeof(BITMAPINFOHEADER),bmp); + fwrite(&bgr, 1,3*SCREEN_WIDTH*SCREEN_HEIGHT,bmp); + + } + void dialogAdvance(void){ unsigned char i; if(!typeOutDone){ @@ -1123,11 +1190,12 @@ DONE: currentWorld->addLight({player->loc.x + SCREEN_WIDTH/2, player->loc.y},{1.0f,1.0f,1.0f}); break; case SDLK_F12: - std::cout << "Took screenshot" << std::endl; // Make the BYTE array, factor of 3 because it's RBG. static GLubyte* pixels = new GLubyte[ 3 * SCREEN_WIDTH * SCREEN_HEIGHT]; glReadPixels(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, GL_RGB, GL_UNSIGNED_BYTE, pixels); + takeScreenshot(pixels); + std::cout << "Took screenshot" << std::endl; break; default: break; |