diff options
Diffstat (limited to 'src/world.cpp')
-rw-r--r-- | src/world.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/world.cpp b/src/world.cpp index 7ca3cce..6b7b89b 100644 --- a/src/world.cpp +++ b/src/world.cpp @@ -162,7 +162,7 @@ float WorldSystem::isAboveGround(const vec2& p) const static Color ambient; bool WorldSystem::save(void) -{ +{ if (world.indoor) return false; @@ -241,7 +241,7 @@ void WorldSystem::load(const std::string& file) game::engine.getSystem<PlayerSystem>()->create(); // iterate through tags - while (wxml) { + while (wxml != nullptr) { std::string tagName = wxml->Name(); // style tag @@ -276,7 +276,7 @@ void WorldSystem::load(const std::string& file) UserError("<house> can only be used inside <IndoorWorld>"); //world.indoorWidth = wxml->FloatAttribute("width"); - world.indoorTex = render.loadTexture(wxml->StrAttribute("texture")); + (void)render;//world.indoorTex = render.loadTexture(wxml->StrAttribute("texture")); // TODO winbloze lol //auto str = wxml->StrAttribute("texture"); //auto tex = render.loadTexture(str); //world.indoorTex = tex; |