diff options
Diffstat (limited to 'xml/playerSpawnHill1.xml')
-rw-r--r-- | xml/playerSpawnHill1.xml | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index c5d88d6..d7889fc 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -5,13 +5,13 @@ <link right="playerSpawnHill2.xml"/> <time>12000</time> <hill peakx="0" peaky="1000" width="50"/> - <rabbit spawnx="300" aggressive="false" maxHealth="100" health="32"/> - <bird spawny="500" x="808.80286" y="295.4079" health="1"/> - <cat x="0" y="64.496956" alive="1"/> + <rabbit spawnx="300" aggressive="false" maxHealth="100"/> + <bird spawny="500"/> + <cat/> <!--<trigger x="-300" id="Test"/>--> - <npc name="Ralph" hasDialog="true" spawnx="300" health="1" x="-10.007523" y="65.396942" dindex="2"/> - <npc name="Johnny" hasDialog="false" spawnx="300" health="1" x="824.5191" y="71.996918" dindex="0"/> - <npc name="Big Dave" hasDialog="true" spawnx="300" health="1" x="377.85727" y="62.197029" dindex="9999"/> + <npc name="Ralph" hasDialog="true" spawnx="300"/> + <npc name="Johnny" hasDialog="false" spawnx="300"/> + <npc name="Big Dave" hasDialog="true" spawnx="300"/> <page spawnx="-200" id="assets/pages/gootaGoFast.png" cid="canSprint" cvalue="1"/> <page spawnx="-500" id="assets/pages/gootaJump.png" cid="canJump" cvalue="1"/> <village name="Big Dave's bagel emporium! The greatest place on earth!"> @@ -38,14 +38,14 @@ And it wasn't stormy. <Dialog name="Ralph"> <text id="0" nextid="1"> Hello there! My name is Ralph. - <gotox>300</gotox> + <gotox>300</gotox> </text> <text id="1" nextid="2" call="Johnny" callid="0" pause="true"> You should go talk to my friend Johnny. He's a pretty chill dude. </text> <text id="2"> Niice. - <quest check="Your First Quest" fail="3"/></text> + <quest check="Your First Quest" fail="3"/></text> <text id="3"> Go check out Johnny. He's cool. </text> @@ -54,7 +54,7 @@ And it wasn't stormy. <Dialog name="Johnny"> <text id="0" nextid="1" pause="true"> Sup bro! Have a quest. To complete it, just go talk to Ralph again. - <quest assign="Your First Quest"> + <quest assign="Your First Quest"> Dank MayMay,2 Wood Sword,1 </quest> @@ -68,5 +68,5 @@ And it wasn't stormy. <text id="0" pause="true"> Hey friend! It's dangerous out there, here take these! Wait, promise you'll stop by my stand in the local market! - <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> + <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> </Dialog> |