diff options
Diffstat (limited to 'xml/playerSpawnHill1.xml')
-rw-r--r-- | xml/playerSpawnHill1.xml | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index 55612d3..a99b274 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -1,9 +1,8 @@ <?xml version="1.0"?> <World> - <style background="0" bgm="assets/music/embark.wav" /> + <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/" /> <generation type="Random" width="1600" /> - - <link right="playerSpawnHill2.xml" /> + <link left="playerSpawnHill2.xml" /> <mob type="1" aggressive="false" /> @@ -11,7 +10,10 @@ <npc name="Ralph" hasDialog="true" /> <npc name="Johnny" hasDialog="true" /> - <structure type="5" inside="playerSpawnHill1_Building1.xml" /> + <structure type="5" inside="playerSpawnHill1_Building1.xml"/> + <village> + + </village> </World> @@ -33,7 +35,7 @@ And it wasn't stormy. </text> <text id="2" call="Johnny" callid="1"> - what you have done it to trick Microsoft + what you have done it to trick Microsoft? </text> </Dialog> |