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-rw-r--r--xml/playerSpawnHill1.xml33
1 files changed, 18 insertions, 15 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml
index 55612d3..cf42cda 100644
--- a/xml/playerSpawnHill1.xml
+++ b/xml/playerSpawnHill1.xml
@@ -10,7 +10,7 @@
<trigger x="-300" id="Test" />
<npc name="Ralph" hasDialog="true" />
- <npc name="Johnny" hasDialog="true" />
+ <npc name="Johnny" hasDialog="false" />
<structure type="5" inside="playerSpawnHill1_Building1.xml" />
</World>
@@ -22,30 +22,33 @@ And it wasn't stormy.
<Dialog name="Ralph">
- <text id="0">
- Hello there!
- <option text="Hello" nextid="1" />
- <option text="Frig" nextid="2" />
+ <text id="0" nextid="1" >
+ Hello there! My name is Ralph.
</text>
- <text id="1">
- gg.
+ <text id="1" nextid="2" call="Johnny" callid="0" pause="true" >
+ You should go talk to my friend Johnny. He's a pretty chill dude.
</text>
- <text id="2" call="Johnny" callid="1">
- what you have done it to trick Microsoft
+ <text id="2" >
+ <quest check="Your First Quest" fail="3" />
+ Niice.
</text>
+ <text id="3">
+ Go check out Johnny. He's cool.
+ </text>
</Dialog>
<Dialog name="Johnny">
- <text id="0" nextid="1" pause="true">
- Sup bro!
- <quest assign="Quest #1" />
+ <text id="0" nextid="1" pause="true" >
+ Sup bro! Have a quest. To complete it, just go talk to Ralph again.
+ <quest assign="Your First Quest" >
+ Dank Maymay
+ </quest>
</text>
- <text id="1" stop="true">
- My name's Johnny.
- <give id="Dank Maymay" count="1" />
+ <text id="1" nextid="1" pause="true" >
+ Broooooooooooooo...
</text>
</Dialog>