diff options
Diffstat (limited to 'xml/playerSpawnHill1.xml')
-rw-r--r-- | xml/playerSpawnHill1.xml | 33 |
1 files changed, 18 insertions, 15 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index 55612d3..cf42cda 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -10,7 +10,7 @@ <trigger x="-300" id="Test" /> <npc name="Ralph" hasDialog="true" /> - <npc name="Johnny" hasDialog="true" /> + <npc name="Johnny" hasDialog="false" /> <structure type="5" inside="playerSpawnHill1_Building1.xml" /> </World> @@ -22,30 +22,33 @@ And it wasn't stormy. <Dialog name="Ralph"> - <text id="0"> - Hello there! - <option text="Hello" nextid="1" /> - <option text="Frig" nextid="2" /> + <text id="0" nextid="1" > + Hello there! My name is Ralph. </text> - <text id="1"> - gg. + <text id="1" nextid="2" call="Johnny" callid="0" pause="true" > + You should go talk to my friend Johnny. He's a pretty chill dude. </text> - <text id="2" call="Johnny" callid="1"> - what you have done it to trick Microsoft + <text id="2" > + <quest check="Your First Quest" fail="3" /> + Niice. </text> + <text id="3"> + Go check out Johnny. He's cool. + </text> </Dialog> <Dialog name="Johnny"> - <text id="0" nextid="1" pause="true"> - Sup bro! - <quest assign="Quest #1" /> + <text id="0" nextid="1" pause="true" > + Sup bro! Have a quest. To complete it, just go talk to Ralph again. + <quest assign="Your First Quest" > + Dank Maymay + </quest> </text> - <text id="1" stop="true"> - My name's Johnny. - <give id="Dank Maymay" count="1" /> + <text id="1" nextid="1" pause="true" > + Broooooooooooooo... </text> </Dialog> |