diff options
Diffstat (limited to 'xml/playerSpawnHill1.xml')
-rw-r--r-- | xml/playerSpawnHill1.xml | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index 2e8b2aa..86ee397 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -2,14 +2,20 @@ <World> <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/" /> <generation type="Random" width="500" /> - <link left="playerSpawnHill2.xml" /> - - <mob x="300" type="1" aggressive="true" /> - - <trigger x="-300" id="Test" /> - + <link right="playerSpawnHill2.xml" /> + <time>12000</time> + + <hill peakx="0" peaky="1000" width="50" /> + + <mob x="300" type="1" aggressive="false" /> + + <!--<trigger x="-300" id="Test" />--> + <npc name="Ralph" hasDialog="true" /> <npc name="Johnny" hasDialog="false" /> + + <page x="-200" id="assets/pages/gootaGoFast.png" /> + <village name="the Cranmore Tubing Park"> <structure type="0" x="-300" inside="playerSpawnHill1_Building1.xml"/> <structure type="5" x="-500" inside="playerSpawnHill1_Building1.xml"/> @@ -29,20 +35,20 @@ And it wasn't stormy. ...</Trigger> <Dialog name="Ralph"> - + <text id="0" nextid="1" > Hello there! My name is Ralph. </text> - + <text id="1" nextid="2" call="Johnny" callid="0" pause="true" > You should go talk to my friend Johnny. He's a pretty chill dude. </text> - + <text id="2" > Niice. <quest check="Your First Quest" fail="3" /> </text> - + <text id="3"> Go check out Johnny. He's cool. </text> @@ -56,7 +62,7 @@ And it wasn't stormy. Wood Sword,1 </quest> </text> - + <text id="1" nextid="1" pause="true" > Broooooooooooooo... </text> |