diff options
Diffstat (limited to 'xml')
-rw-r--r-- | xml/!town.xml (renamed from xml/town.xml) | 10 | ||||
-rw-r--r-- | xml/playerSpawnHill1.xml | 37 | ||||
-rw-r--r-- | xml/playerSpawnHill1_Building1.xml | 26 | ||||
-rw-r--r-- | xml/playerSpawnHill2.xml | 8 |
4 files changed, 4 insertions, 77 deletions
diff --git a/xml/town.xml b/xml/!town.xml index 42d0bef..51fc08d 100644 --- a/xml/town.xml +++ b/xml/!town.xml @@ -4,8 +4,8 @@ <generation type="Random" width="1600"/> <time>6000</time> <spawnx>-300</spawnx> - <npc name="Sanc" hasDialog="true" health="1" x="220.66983" y="63.798996" dindex="0"/> - <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="-118.29799" y="62.499027" dindex="9999"/> + <npc name="Sanc" hasDialog="true"/> + <npc name="Bob" hasDialog="true" spawnx="30"/> <structure type="1" spawnx="300" alive="1"/> <structure inside="bobshouse.xml" type="1" spawnx="10" alive="1"/> <chest alive="1"/> @@ -19,10 +19,8 @@ </content> </text> <text id="1" pause="true" alive="1"> - <quest assign="Check out m'swag, man!" health="1" x="-197.83293" y="71.963989" dindex="0"> - No description - </quest> - <content health="1" x="-206.1515" y="70.798996" dindex="0"> + <quest assign="Check out m'swag, man!" desc="Go inside Bob's house and check out the stuff he has."/> + <content> Looks like you've got yourself pretty empty handed... you know, I have a simple solution for that. Come on inside, I have somethin' to show you. </content> </text> diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml deleted file mode 100644 index 9533290..0000000 --- a/xml/playerSpawnHill1.xml +++ /dev/null @@ -1,37 +0,0 @@ -<?xml version="1.0"?> -<World> - <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/> - <generation type="Random" width="500"/> - <link right="playerSpawnHill2.xml"/> - <hill peakx="0" peaky="1000" width="50"/> - <weather>Rainy</weather> - <time>3400</time> - <spawnx>-880</spawnx> - <trigger spawnx="-850" id="first" notext="1"/> - <npc name="Guy" hasDialog="true" spawnx="0" canMove="false"/> -</World> - -<Trigger id="first">Guy</Trigger> - -<Dialog name="Guy"> - <text id="0" nextid="1"> - Hello there! My name is Ralph. - <gotox>300</gotox> - </text> - <text id="1"> - ... - <gotox>1000</gotox> - <set id="Slow" value="0"/> - <set id="canSprint" value="1"/> - </text> - <text id="1" nextid="1" pause="true"> - Broooooooooooooo... - </text> -</Dialog> - -<Dialog name="Big Dave"> - <text id="0" stop="true"> - Hey friend! It's dangerous out there, here take these! - Wait, promise you'll stop by my stand in the local market! - <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> -</Dialog> diff --git a/xml/playerSpawnHill1_Building1.xml b/xml/playerSpawnHill1_Building1.xml deleted file mode 100644 index 233595b..0000000 --- a/xml/playerSpawnHill1_Building1.xml +++ /dev/null @@ -1,26 +0,0 @@ -<?xml version="1.0"?> -<IndoorWorld> - <style background="1" bgm="assets/music/theme_jazz.wav"/> - <link outside="playerSpawnHill1.xml"/> - <floor width="300"/> - <floor width="200" start="100"/> - <npc name="Bob" hasDialog="true" floor="2"/> -</IndoorWorld> - -<Dialog name="Bob"> - <text id="0" nextid="1" pause="true"> - Hey. Have a Dank MayMay :) - <give id="Dank MayMay" count="1"/></text> - <text id="1" nextid="2"> - What? You want another Dank MayMay? - </text> - <text id="2" nextid="3" pause="true"> - K. - <give id="Dank MayMay" count="1"/></text> - <text id="3" nextid="4"> - Well... I'm out of Dank MayMays. - </text> - <text id="4"> - Have a sword though. - <give id="Wood Sword" count="1"/></text> -</Dialog> diff --git a/xml/playerSpawnHill2.xml b/xml/playerSpawnHill2.xml deleted file mode 100644 index c0ef541..0000000 --- a/xml/playerSpawnHill2.xml +++ /dev/null @@ -1,8 +0,0 @@ -<?xml version="1.0"?> -<World> - <style background="0" bgm="assets/music/embark.wav" folder="assets/style/rustic/"/> - <generation type="Random" width="1000"/> - <structure type="5" inside="playerSpawnHill1_Building1.xml"/> - <npc name="Swag"/> - <link left="playerSpawnHill1.xml"/> -</World> |