index
:
clyne/gamedev
master
refactor
A 2D video game project
Clyne Sullivan
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
include
/
components.hpp
Age
Commit message (
Collapse
)
Author
2017-06-13
component reorginization; entity flashes
Clyne Sullivan
2017-04-29
no more getSystem
Clyne Sullivan
2017-04-27
important textls
Clyne Sullivan
2017-03-28
skirl can kill
Clyne Sullivan
2017-03-27
gravity?
Clyne Sullivan
2017-03-23
arrows die, do damage
Clyne Sullivan
2017-03-14
better slash, scale fixes
Clyne Sullivan
2017-03-08
fixes n stuff
Clyne Sullivan
2017-03-07
attacks?
Clyne Sullivan
2017-02-13
base component class; skirl fight plus
Clyne Sullivan
2017-02-13
rip skirl
Clyne Sullivan
2017-02-09
skirl; angry
Clyne Sullivan
2017-01-22
windows
Clyne Sullivan
2017-01-20
item drop, pick up
Clyne Sullivan
2017-01-19
killed common, more inventory, other random stuff
Clyne Sullivan
2017-01-19
When entities stop, their legs stop
Andy
2017-01-19
Limb animation actually works
Andy
2017-01-19
Limb animation actually works
Andy
2017-01-12
fixes, main cleanup
Clyne Sullivan
2017-01-11
who knows
Clyne Sullivan
2017-01-10
fixes, bug finds
Clyne Sullivan
2017-01-10
particles are a lot better
Clyne Sullivan
2017-01-06
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Andy
2017-01-06
Sprite sheets and flipping
Andy
2017-01-05
todo finder
Clyne Sullivan
2016-12-23
Sprites are good. Merged.
Andy
2016-12-22
Sprites flip and shit are good
Andy
2016-12-21
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan
2016-12-21
kinda big: texture redo, main cleanup
Clyne Sullivan
2016-12-10
doc updates
Clyne Sullivan
2016-11-30
Some more anim
drumsetmonkey
2016-11-30
Animation
Andy
2016-11-28
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Andy
2016-11-28
Animate and menu
Andy
2016-11-28
entity stop on talk
Clyne Sullivan
2016-11-27
menu, indoor fixes
Clyne Sullivan
2016-11-25
wandering
Clyne Sullivan
2016-11-25
reenabled dialog, fixed going inside
Clyne Sullivan
2016-10-28
npc dialog
Clyne Sullivan
2016-10-28
npc dialog
Clyne Sullivan
2016-10-28
Text is fixed, and objects can be placed on the ground
Andy
2016-10-27
names, jumping
Clyne Sullivan
2016-10-26
Stuff is solid
Andy
2016-10-26
player stuff
Clyne Sullivan
2016-10-24
Better sprites
Andy
2016-10-21
something...
Clyne Sullivan
2016-10-19
CATATATATATATATTTTT (basic entities)
Andy
2016-10-16
prototyped new detect
Clyne Sullivan
2016-10-14
Started some fancy work on components
Andy