Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-13 | Added object class, and added quest listing | drumsetmonkey | |
2015-11-09 | draw/handle all layers | Clyne Sullivan | |
2015-11-05 | Fixed the hand angle and made the flashlight, kinda okay | drumsetmonkey | |
2015-10-28 | bug fixes | Clyne Sullivan | |
2015-10-26 | bug fixes | Clyne Sullivan | |
2015-10-26 | bug fixes | Clyne Sullivan | |
2015-10-26 | Made basic robin texture, pixelated mount washington for backdrop test | drumsetmonkey | |
2015-10-23 | Worked on the new texture library | drumsetmonkey | |
2015-10-22 | Converted all of the entities to the new texture library | drumsetmonkey | |
2015-10-22 | screw npcs | Clyne Sullivan | |
2015-10-22 | documentation part 4 | Clyne Sullivan | |
2015-10-22 | Commented more of entities, added new texture namespace and class | drumsetmonkey | |
2015-10-21 | documentation part 3 | Clyne Sullivan | |
2015-10-19 | documentation part 1 | Clyne Sullivan | |
2015-10-15 | quest fixes | Clyne Sullivan | |
2015-10-15 | quest fixes | Clyne Sullivan | |
2015-10-15 | Added glew and shader loading | drumsetmonkey | |
2015-10-13 | Added rabbit, and player health | drumsetmonkey | |
2015-10-13 | Added rabbit, and player health | drumsetmonkey | |
2015-10-13 | quest debug | Clyne Sullivan | |
2015-10-13 | Documented things, updated DEBUG_printf() | drumsetmonkey | |
2015-10-08 | Added mob class, and basic skirl | drumsetmonkey | |
2015-10-07 | Added walking animation to player | drumsetmonkey | |
2015-10-05 | merge | Clyne Sullivan | |
2015-10-05 | quest lights | Clyne Sullivan | |
2015-10-04 | Added texture support and basic textures | drumsetmonkey | |
2015-10-04 | Added texture support and textures | drumsetmonkey | |
2015-10-02 | added inventories | Clyne Sullivan | |
2015-09-30 | more fonts, entity name displays | Clyne Sullivan | |
2015-09-30 | NPC's spawn with a name and gender now | drumsetmonkey | |
2015-09-30 | quest stuff | Clyne Sullivan | |
2015-09-30 | quest stuff | Clyne Sullivan | |
2015-09-30 | Started names and genders | drumsetmonkey | |
2015-09-30 | Started names and genders | drumsetmonkey | |
2015-09-30 | updated goals, better NPC interaction | Clyne Sullivan | |
2015-09-28 | Commented Entity Class, added more to debug screen, and changed colors of ↵ | drumsetmonkey | |
objects | |||
2015-09-28 | Added enum for types and improved NPCs | drumsetmonkey | |
2015-09-28 | added dropping from platforms | Clyne Sullivan | |
2015-09-26 | fixed jumping for real | Clyne Sullivan | |
2015-09-25 | updates ;) | Clyne Sullivan | |
2015-09-24 | Added dynamic npcs that spawn with th e world | drumsetmonkey | |
2015-09-18 | forgot stuff | Clyne Sullivan | |
2015-09-17 | shit | Clyne Sullivan | |
2015-09-16 | Fixed mouse, and debug | Andy Belle-Isle | |
2015-09-14 | Added mouse support, and debug | Andy Belle-Isle | |
Added FPS display and deltaTime display | |||
2015-09-14 | Added NPC Stuff | Andy Belle-Isle | |
Added Wandering, and variable spawning amounts | |||
2015-09-12 | Updated village spawning with fixes to other things | Andy Belle-Isle | |
2015-09-12 | entity-world binding | Clyne Sullivan | |
2015-09-12 | Fixed movement and did a SUPER BETA version of NPC's | Andy Belle-Isle | |
As much as I didn't want to, I had to get rid of SDL_AddTimer. Since it runs in a separate thread and does calculations at the same time as the main thread, a bunch of the data was getting messed up during the loop, so it was just easiest to remove it. (Just refresh the world a lot to see a village house spawn) | |||
2015-09-11 | good merge | Clyne Sullivan | |