Age | Commit message (Expand) | Author |
2016-11-30 | quest work | Clyne Sullivan |
2016-11-30 | quest system | Clyne Sullivan |
2016-11-30 | Animation | Andy |
2016-11-30 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Andy |
2016-11-29 | uhh... more fixes | Clyne Sullivan |
2016-11-28 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Andy |
2016-11-28 | Animate and menu | Andy |
2016-11-28 | entity stop on talk | Clyne Sullivan |
2016-11-27 | menu, indoor fixes | Clyne Sullivan |
2016-11-27 | dialog clicks are back baybee | Clyne Sullivan |
2016-11-27 | world draw fix; offset fix | Clyne Sullivan |
2016-11-26 | optimizing work | Clyne Sullivan |
2016-11-25 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2016-11-25 | wandering | Clyne Sullivan |
2016-11-25 | UI is now fancy | drumsetmonkey |
2016-11-25 | modified glm; added pedantic flag | Clyne Sullivan |
2016-11-25 | reenabled dialog, fixed going inside | Clyne Sullivan |
2016-11-22 | Scaling textures (start) | drumsetmonkey |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | Text is fixed, and objects can be placed on the ground | Andy |
2016-10-27 | names, jumping | Clyne Sullivan |
2016-10-26 | Stuff is solid | Andy |
2016-10-26 | player stuff | Clyne Sullivan |
2016-10-26 | Scaling work | Andy |
2016-10-24 | Better sprites | Andy |
2016-10-23 | scriptable tags, inv. system | Clyne Sullivan |
2016-10-22 | merge fixes | Clyne Sullivan |
2016-10-22 | working linking, left/right | Clyne Sullivan |
2016-10-21 | something... | Clyne Sullivan |
2016-10-20 | playersystem, move cat | Clyne Sullivan |
2016-10-20 | oh yeah that | Clyne Sullivan |
2016-10-20 | cat is good | Clyne Sullivan |
2016-10-20 | removed all old entity stuff | Clyne Sullivan |
2016-10-19 | CATATATATATATATTTTT (basic entities) | Andy |
2016-10-19 | CATATATATATATATTTTT (basic entities) | Andy |
2016-10-18 | indoor world work | Clyne Sullivan |
2016-10-18 | inside world work | Clyne Sullivan |
2016-10-17 | indoorworld removal, substitutions made | Clyne Sullivan |
2016-10-16 | prototyped new detect | Clyne Sullivan |
2016-10-14 | Started some fancy work on components | Andy |
2016-10-13 | worldsystem snags drawing, theme stuff | Clyne Sullivan |
2016-10-12 | worldsystem gets music | Clyne Sullivan |
2016-10-11 | WIP make worldsystem manage music | Clyne Sullivan |
2016-10-11 | more entityx, main.cpp cleanup | Clyne Sullivan |
2016-10-10 | the revival, entityx | Clyne Sullivan |
2016-07-06 | bow work, fixed dirt drawing | Clyne Sullivan |
2016-07-03 | control updating, WIP DO NOT PULL | Clyne Sullivan |
2016-07-02 | fixed quest menu, only entity vector in worlds | Clyne Sullivan |
2016-07-02 | new xml, wip quest menu | Clyne Sullivan |