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clyne/gamedev
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refactor
A 2D video game project
Clyne Sullivan
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entities.cpp
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Author
2015-09-29
Fixed mouse, and added the start to NPC interaction
drumsetmonkey
2015-09-29
readded readme, fixed world handling w/ interpolation
Clyne Sullivan
2015-09-29
readded readme, fixed world handling w/ interpolation
Clyne Sullivan
2015-09-29
Fixed extra entity, added mouse square, added quests class
drumsetmonkey
2015-09-28
Commented Entity Class, added more to debug screen, and changed colors of obj...
drumsetmonkey
2015-09-28
improvements ;)
Clyne Sullivan
2015-09-28
improvements ;)
Clyne Sullivan
2015-09-28
Added enum for types and improved NPCs
drumsetmonkey
2015-09-28
oh
Clyne Sullivan
2015-09-28
added dropping from platforms
Clyne Sullivan
2015-09-28
added dropping from platforms
Clyne Sullivan
2015-09-28
Fixed entities
drumsetmonkey
2015-09-27
added platforms
Clyne Sullivan
2015-09-26
fixed jumping for real
Clyne Sullivan
2015-09-25
updates ;)
Clyne Sullivan
2015-09-24
Added dynamic npcs that spawn with th e world
drumsetmonkey
2015-09-18
forgot stuff
Clyne Sullivan
2015-09-17
shit
Clyne Sullivan
2015-09-16
hi
Andy Belle-Isle
2015-09-16
Fixed mouse, and debug
Andy Belle-Isle
2015-09-16
shitty bug fixes
Clyne Sullivan
2015-09-14
Added mouse support, and debug
Andy Belle-Isle
2015-09-14
Added NPC Stuff
Andy Belle-Isle
2015-09-12
Updated village spawning with fixes to other things
Andy Belle-Isle
2015-09-12
entity-world binding
Clyne Sullivan
2015-09-12
Fixed movement and did a SUPER BETA version of NPC's
Andy Belle-Isle
2015-09-10
more fixes :)
Clyne Sullivan
2015-09-10
Merge remote-tracking branch 'origin/master'
Andy Belle-Isle
2015-09-10
Stuff
Andy Belle-Isle
2015-09-10
added entities
Clyne Sullivan
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