Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-01 | improved gravity | Clyne Sullivan | |
2015-10-01 | quest completion | Clyne Sullivan | |
2015-10-01 | world stuff in sep. file | Clyne Sullivan | |
2015-09-30 | more fonts, entity name displays | Clyne Sullivan | |
2015-09-30 | fixed structure drawing | Clyne Sullivan | |
2015-09-30 | NPC's spawn with a name and gender now | drumsetmonkey | |
2015-09-30 | quest stuff | Clyne Sullivan | |
2015-09-30 | quest stuff | Clyne Sullivan | |
2015-09-30 | Started names and genders | drumsetmonkey | |
2015-09-30 | Started names and genders | drumsetmonkey | |
2015-09-30 | updated goals, better NPC interaction | Clyne Sullivan | |
2015-09-29 | fixed entity lags | Clyne Sullivan | |
2015-09-29 | fixed entity lags | Clyne Sullivan | |
2015-09-29 | Fixed mouse, and added the start to NPC interaction | drumsetmonkey | |
2015-09-29 | readded readme, fixed world handling w/ interpolation | Clyne Sullivan | |
2015-09-29 | readded readme, fixed world handling w/ interpolation | Clyne Sullivan | |
2015-09-29 | Fixed extra entity, added mouse square, added quests class | drumsetmonkey | |
2015-09-28 | Commented Entity Class, added more to debug screen, and changed colors of ↵ | drumsetmonkey | |
objects | |||
2015-09-28 | improvements ;) | Clyne Sullivan | |
2015-09-28 | improvements ;) | Clyne Sullivan | |
2015-09-28 | Added enum for types and improved NPCs | drumsetmonkey | |
2015-09-28 | oh | Clyne Sullivan | |
2015-09-28 | added dropping from platforms | Clyne Sullivan | |
2015-09-28 | added dropping from platforms | Clyne Sullivan | |
2015-09-28 | Fixed entities | drumsetmonkey | |
2015-09-27 | added platforms | Clyne Sullivan | |
2015-09-26 | fixed jumping for real | Clyne Sullivan | |
2015-09-25 | updates ;) | Clyne Sullivan | |
2015-09-24 | Added dynamic npcs that spawn with th e world | drumsetmonkey | |
2015-09-18 | forgot stuff | Clyne Sullivan | |
2015-09-17 | shit | Clyne Sullivan | |
2015-09-16 | hi | Andy Belle-Isle | |
2015-09-16 | Fixed mouse, and debug | Andy Belle-Isle | |
2015-09-16 | shitty bug fixes | Clyne Sullivan | |
2015-09-14 | Added mouse support, and debug | Andy Belle-Isle | |
Added FPS display and deltaTime display | |||
2015-09-14 | Added NPC Stuff | Andy Belle-Isle | |
Added Wandering, and variable spawning amounts | |||
2015-09-12 | Updated village spawning with fixes to other things | Andy Belle-Isle | |
2015-09-12 | entity-world binding | Clyne Sullivan | |
2015-09-12 | Fixed movement and did a SUPER BETA version of NPC's | Andy Belle-Isle | |
As much as I didn't want to, I had to get rid of SDL_AddTimer. Since it runs in a separate thread and does calculations at the same time as the main thread, a bunch of the data was getting messed up during the loop, so it was just easiest to remove it. (Just refresh the world a lot to see a village house spawn) | |||
2015-09-10 | more fixes :) | Clyne Sullivan | |
2015-09-10 | Merge remote-tracking branch 'origin/master' | Andy Belle-Isle | |
d Conflicts: include/World.h include/common.h include/entities.h src/UIClass.cpp src/World.cpp src/entities.cpp src/main.cpp | |||
2015-09-10 | Stuff | Andy Belle-Isle | |
2015-09-10 | added entities | Clyne Sullivan | |