Age | Commit message (Expand) | Author |
2017-01-19 | Limb animation actually works | Andy |
2017-01-10 | help fix the particles please | Clyne Sullivan |
2017-01-10 | particles are a lot better | Clyne Sullivan |
2017-01-09 | ui menu cleanup | Clyne Sullivan |
2017-01-06 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2017-01-06 | particles, rain | Clyne Sullivan |
2017-01-06 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Andy |
2017-01-06 | Sprite sheets and flipping | Andy |
2017-01-05 | todo finder | Clyne Sullivan |
2016-12-23 | Sprites are good. Merged. | Andy |
2016-12-22 | Sprites flip and shit are good | Andy |
2016-12-22 | fade fix, other stuff too | Clyne Sullivan |
2016-12-21 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2016-12-21 | kinda big: texture redo, main cleanup | Clyne Sullivan |
2016-12-17 | ui cleaning, docs | Clyne Sullivan |
2016-12-10 | doc updates | Clyne Sullivan |
2016-11-30 | Some more anim | drumsetmonkey |
2016-11-30 | Animation | Andy |
2016-11-29 | uhh... more fixes | Clyne Sullivan |
2016-11-27 | menu, indoor fixes | Clyne Sullivan |
2016-11-27 | world draw fix; offset fix | Clyne Sullivan |
2016-11-26 | optimizing work | Clyne Sullivan |
2016-11-25 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2016-11-25 | wandering | Clyne Sullivan |
2016-11-25 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | drumsetmonkey |
2016-11-25 | UI is now fancy | drumsetmonkey |
2016-11-25 | fixes, dialog box | Clyne Sullivan |
2016-11-25 | modified glm; added pedantic flag | Clyne Sullivan |
2016-11-25 | reenabled dialog, fixed going inside | Clyne Sullivan |
2016-11-22 | Grass drawing is faster (clyne you are gonna wanna kill me) | drumsetmonkey |
2016-11-22 | Black bars if world is smaller than screen (messy) | drumsetmonkey |
2016-11-22 | Scaling textures (start) | drumsetmonkey |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | Text is fixed, and objects can be placed on the ground | Andy |
2016-10-27 | names, jumping | Clyne Sullivan |
2016-10-26 | Physics and world collide | Andy |
2016-10-26 | Stuff is solid | Andy |
2016-10-26 | player stuff | Clyne Sullivan |
2016-10-24 | Better sprites | Andy |
2016-10-23 | scriptable tags, inv. system | Clyne Sullivan |
2016-10-22 | working linking, left/right | Clyne Sullivan |
2016-10-20 | playersystem, move cat | Clyne Sullivan |
2016-10-20 | ortho follows cat, bobshouse can be opened | Clyne Sullivan |
2016-10-20 | oh yeah that | Clyne Sullivan |
2016-10-20 | removed all old entity stuff | Clyne Sullivan |
2016-10-18 | indoor world work | Clyne Sullivan |
2016-10-18 | inside world work | Clyne Sullivan |
2016-10-17 | indoorworld removal, substitutions made | Clyne Sullivan |
2016-10-16 | prototyped new detect | Clyne Sullivan |