Age | Commit message (Expand) | Author |
---|---|---|
2017-09-07 | event consumption work | Clyne Sullivan |
2017-07-30 | event feature work; ozone bgm redone | Clyne Sullivan |
2017-07-29 | added gif support | Clyne Sullivan |
2017-07-29 | added gif support | Clyne Sullivan |
2017-07-22 | style background is useless | Clyne Sullivan |
2017-07-22 | dialog options now function | Clyne Sullivan |
2017-07-22 | variable background layers | Clyne Sullivan |
2017-06-14 | enemy flash red! | Clyne Sullivan |
2017-04-30 | drops are good | Clyne Sullivan |
2017-04-29 | no more getSystem | Clyne Sullivan |
2017-04-27 | nug | Clyne Sullivan |
2017-04-27 | important textls | Clyne Sullivan |
2017-04-27 | stars :O | Clyne Sullivan |
2017-04-27 | modernized ui | Clyne Sullivan |
2017-03-28 | skirl can kill | Clyne Sullivan |
2017-03-28 | better arrow collision | Clyne Sullivan |
2017-03-24 | item cooldown | Clyne Sullivan |
2017-03-07 | attacks? | Clyne Sullivan |
2017-02-13 | base component class; skirl fight plus | Clyne Sullivan |
2017-02-13 | rip skirl | Clyne Sullivan |
2017-02-12 | quest requirements/rewards | Clyne Sullivan |
2017-02-11 | world bg, other fixes | Clyne Sullivan |
2017-02-09 | skirl; angry | Clyne Sullivan |
2017-01-19 | Limb animation actually works | Andy |
2017-01-19 | Limb animation actually works | Andy |
2017-01-13 | vector2 stuff, other things | Clyne Sullivan |
2017-01-11 | more windows stuff | Clyne Sullivan |
2017-01-10 | particles are a lot better | Clyne Sullivan |
2017-01-09 | independent particle colors | Clyne Sullivan |
2017-01-08 | particle textures fixed | Clyne Sullivan |
2017-01-06 | explosions (crashes) | Clyne Sullivan |
2017-01-06 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2017-01-06 | particles, rain | Clyne Sullivan |
2017-01-06 | Sprite sheets and flipping | Andy |
2016-12-22 | Sprites flip and shit are good | Andy |
2016-11-30 | Some more anim | drumsetmonkey |
2016-11-30 | Animation | Andy |
2016-11-28 | Animate and menu | Andy |
2016-11-27 | menu, indoor fixes | Clyne Sullivan |
2016-11-27 | world draw fix; offset fix | Clyne Sullivan |
2016-11-26 | optimizing work | Clyne Sullivan |
2016-11-25 | wandering | Clyne Sullivan |
2016-11-25 | reenabled dialog, fixed going inside | Clyne Sullivan |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | Text is fixed, and objects can be placed on the ground | Andy |
2016-10-27 | names, jumping | Clyne Sullivan |
2016-10-26 | Physics and world collide | Andy |
2016-10-26 | Stuff is solid | Andy |
2016-10-26 | player stuff | Clyne Sullivan |