From df22618e71ceeb73d3f4c6b8f74d9c07fce3ccea Mon Sep 17 00:00:00 2001 From: Clyne Sullivan Date: Thu, 19 Jan 2017 20:55:39 -0500 Subject: inventory item dragging --- Changelog | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'Changelog') diff --git a/Changelog b/Changelog index b13a786..94f0a4d 100644 --- a/Changelog +++ b/Changelog @@ -1093,3 +1093,20 @@ Late June (6/16/2016 - 6/27/2016) - created render.cpp, moved shader management to there - this game will be kinda decent now??? - input bugs, because we're awful + + + + +1/19/2017: +========== + + What's been happening: + + - major rewrite, full on EntityX + - everything is actually decent now + - keeping an eye on optimization, perf, ... + - basically no segfaults? like what the heck + - new inventory system + - new entity animation system + - almost ready to really get some story work done + -- cgit v1.2.3