From b19265bfa91e55c564b75aadcabd212ac89cf349 Mon Sep 17 00:00:00 2001 From: Clyne Sullivan Date: Mon, 10 Oct 2016 19:17:19 -0500 Subject: the revival, entityx --- Changelog | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'Changelog') diff --git a/Changelog b/Changelog index b530132..b13a786 100644 --- a/Changelog +++ b/Changelog @@ -1079,3 +1079,17 @@ Late June (6/16/2016 - 6/27/2016) - added q to drop items, as objects - chests snag dropped objects, right click to reclaim - control setting is good, needs saving though + + + + +10/10/2016: +=========== + + THE REVIVAL + + - began to implement EntityX + - things will actually start to work + - created render.cpp, moved shader management to there + - this game will be kinda decent now??? + - input bugs, because we're awful -- cgit v1.2.3