From 443b77e47a7ef3a137e39c64abb277229a665d03 Mon Sep 17 00:00:00 2001 From: drumsetmonkey Date: Tue, 8 Dec 2015 15:56:17 -0500 Subject: Sword can now kill the first entity --- doc/html/classIndoorWorld-members.html | 148 --------------------------------- 1 file changed, 148 deletions(-) delete mode 100644 doc/html/classIndoorWorld-members.html (limited to 'doc/html/classIndoorWorld-members.html') diff --git a/doc/html/classIndoorWorld-members.html b/doc/html/classIndoorWorld-members.html deleted file mode 100644 index b9e1afa..0000000 --- a/doc/html/classIndoorWorld-members.html +++ /dev/null @@ -1,148 +0,0 @@ - - - - - - -gamedev: Member List - - - - - - - - - - -
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IndoorWorld Member List
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This is the complete list of members for IndoorWorld, including all inherited members.

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addHole(unsigned int start, unsigned int end) (defined in World)World
addLayer(unsigned int width) (defined in World)World
addMob(int t, float x, float y) (defined in World)World
addMob(int t, float x, float y, void(*hey)(Mob *)) (defined in World)World
addNPC(float x, float y) (defined in World)World
addObject(ITEM_ID, bool, const char *, float, float) (defined in World)World
addStructure(_TYPE t, float x, float y, World *outside, World *inside) (defined in World)World
behind (defined in World)World
bgm (defined in World)Worldprotected
bgmObj (defined in World)Worldprotected
bgmPlay(void) (defined in World)World
bgmStop(void) (defined in World)World
bgTex (defined in World)Worldprotected
build (defined in World)World
deleteEntities(void) (defined in World)Worldprotected
detect(Player *p) (defined in World)World
draw(Player *p) (defined in IndoorWorld)IndoorWorldvirtual
entity (defined in World)World
generate(unsigned int width) (defined in IndoorWorld)IndoorWorldvirtual
generateFunc(unsigned int width, float(*func)(float)) (defined in World)World
getTheWidth(void) (defined in World)World
goInsideStructure(Player *p) (defined in World)World
goWorldBack(Player *p) (defined in World)World
goWorldFront(Player *p) (defined in World)World
goWorldLeft(Player *p) (defined in World)World
goWorldRight(Player *p) (defined in World)World
IndoorWorld(void) (defined in IndoorWorld)IndoorWorld
infront (defined in World)World
lineWorldprotected
lineCount (defined in World)Worldprotected
load(FILE *) (defined in World)World
mob (defined in World)World
npc (defined in World)World
object (defined in World)World
outside (defined in IndoorWorld)IndoorWorld
save(FILE *) (defined in World)World
setBackground(WORLD_BG_TYPE bgt) (defined in World)World
setBGM(const char *path) (defined in World)World
singleDetect(Entity *e) (defined in World)Worldprotected
star (defined in World)Worldprotected
toLeft (defined in World)World
toRight (defined in World)World
update(Player *p, unsigned int delta) (defined in World)World
World(void) (defined in World)World
x_startWorldprotected
~IndoorWorld(void) (defined in IndoorWorld)IndoorWorld
~World(void) (defined in World)Worldvirtual
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