From 443b77e47a7ef3a137e39c64abb277229a665d03 Mon Sep 17 00:00:00 2001 From: drumsetmonkey Date: Tue, 8 Dec 2015 15:56:17 -0500 Subject: Sword can now kill the first entity --- doc/html/structline__t.html | 173 -------------------------------------------- 1 file changed, 173 deletions(-) delete mode 100644 doc/html/structline__t.html (limited to 'doc/html/structline__t.html') diff --git a/doc/html/structline__t.html b/doc/html/structline__t.html deleted file mode 100644 index 475fd60..0000000 --- a/doc/html/structline__t.html +++ /dev/null @@ -1,173 +0,0 @@ - - - - - - -gamedev: line_t Struct Reference - - - - - - - - - - -
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line_t Struct Reference
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#include <world.h>

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-Public Attributes

float y
 
bool gs
 
float gh [2]
 
unsigned char color
 
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Detailed Description

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The line structure. This structure is used to store the world's ground, stored in vertical lines. Dirt color and grass properties are also kept track of here.

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Member Data Documentation

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unsigned char line_t::color
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Lightness of dirt (brown)

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float line_t::gh[2]
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Height of glass (2 blades per line)

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bool line_t::gs
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Show grass

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float line_t::y
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Height of this vertical line

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The documentation for this struct was generated from the following file: -
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